AnotherGuy
Hero
Just started an all-dwarf mini campaign in Rockhome, Mystara. What helped with some player investment is letting them roll randomly for Clan, Family Status and Home which tables are all provided for within the gazzeteer. I created additional tables from those - so
Clan unlocks additional flaws that can be selected based on the clan's general ideology;
Family Status unlocks starting gold modifiers, fine/masterwork items, additional professions and proficiencies (also the foundation for backstory).
Home unlocks social modifiers with certain citizens, social attitudes and other perks.
So a lot of the seting lore is parcelled out right from the start and the players have to determine how it is that these Dwarves from disparate clans, connected despite differing ideologies and economic status. And as a DM I keep stress testing that.
It helps to build PCs integrated with the setting.
Clan unlocks additional flaws that can be selected based on the clan's general ideology;
Family Status unlocks starting gold modifiers, fine/masterwork items, additional professions and proficiencies (also the foundation for backstory).
Home unlocks social modifiers with certain citizens, social attitudes and other perks.
So a lot of the seting lore is parcelled out right from the start and the players have to determine how it is that these Dwarves from disparate clans, connected despite differing ideologies and economic status. And as a DM I keep stress testing that.
It helps to build PCs integrated with the setting.