• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Players from Hell.

MerakSpielman said:


I thought the ancient Greeks didn't like the people from Crete, and began using it as an insult (like we did with Pollock back in elementary school. Heck, I learned "Pollock" meant stupid before I even knew there was such a thing as Polland). We're probably all guilty of this to one extent or another, even if we don't realize it.

Hmm...Pollock is a district in Glasgow. I wonder if there's a connection...
 

log in or register to remove this ad


Xeriar said:

Cretin comes from vulgar Latin through French.

Ugh, I didn't really want to bring this up - but basically early Romans largely viewed Christians as being very ignorant. Some of the commentary about them is pretty scathing.

Ok, you seem to know more about what you're talking about than I do, so I'll go along with your analysis.

(veering back in the general direction of on-topic)

I wonder if some of the creepy rape role players were told that this is a Fantasy Role Playing game, and jumped to the conclusion that they were free to act out ALL their fantasies in it, no matter how dark or twisted... Of course, D&D DOES exist to act out your fantasies, but it's generally accepted that you'll be acting out the fantasy of being a hero in a world of magic and dragons...
 

Voadam said:
Huh, my friends have always considered, "I'm seeing this girl that night" a valid reason not to be at a game, especially with advance warning days ahead. Just go on without him, even one on one games are fun.
I don't accept it as valid due to the effort required in making time to play at all--scheduling is a bitch--for myself and one of the other players. This is also a playtest game--we're the publisher's designated sweathogs--and our task is to test the rules until they break, report our findings and submit solutions; we get free stuff for our services. It's supremely disrespectful to ditch out for something so trivial; it's no different than ditching out on a job interview (or a doctor's appointment, or a class that you paid tuition to attend, or a lunch meeting with the folks, or any other scheduled social appointment that you freely and willingly commited to keep) because you decide on a whim that you want to hook up with some hot chick from across town.

My time is valuable, and I don't appreciate having it wasted like this for trivial reasons because there was something else that I could've done had I known that this was to happen. Now it's too late to reschedule that time, so my Sunday is wasted until 10 pm.
 

Corinth said:

I don't accept it as valid due to the effort required in making time to play at all--scheduling is a bitch--for myself and one of the other players. This is also a playtest game--we're the publisher's designated sweathogs--and our task is to test the rules until they break, report our findings and submit solutions; we get free stuff for our services. It's supremely disrespectful to ditch out for something so trivial; it's no different than ditching out on a job interview (or a doctor's appointment, or a class that you paid tuition to attend, or a lunch meeting with the folks, or any other scheduled social appointment that you freely and willingly commited to keep) because you decide on a whim that you want to hook up with some hot chick from across town.

My time is valuable, and I don't appreciate having it wasted like this for trivial reasons because there was something else that I could've done had I known that this was to happen. Now it's too late to reschedule that time, so my Sunday is wasted until 10 pm.

If to you, RPG is a job, then what you need is co-workers, not fellow players. :D
 

Corinth said:

I don't accept it as valid due to the effort required in making time to play at all--scheduling is a bitch--for myself and one of the other players. This is also a playtest game--we're the publisher's designated sweathogs--and our task is to test the rules until they break, report our findings and submit solutions; we get free stuff for our services. It's supremely disrespectful to ditch out for something so trivial; it's no different than ditching out on a job interview (or a doctor's appointment, or a class that you paid tuition to attend, or a lunch meeting with the folks, or any other scheduled social appointment that you freely and willingly commited to keep) because you decide on a whim that you want to hook up with some hot chick from across town.

My time is valuable, and I don't appreciate having it wasted like this for trivial reasons because there was something else that I could've done had I known that this was to happen. Now it's too late to reschedule that time, so my Sunday is wasted until 10 pm.

Was Voadam talking about a playtest game, though?

If I was in a Playtest game, I'd consider dropping out for a date a no-no. However, in a regular game, dropping out for a girl (or guy, in some cases), is a very good reason for dropping out, even at the last minute. With days warning in advance, it's even better, though.
 

She also slept with two of the other guys in the group.... :) lol


She was a few cans short of a six pack; For instance, I remember her throwing dice at the DM when anything bad happened to her character. She was totally attached to her lesbian tiefling character, and loved when her character had sex with the DM's female npc's. They both liked it......they both went out of their way to make it happen it seems like.

Also I remember her character being a lot more, shall I say, powerful than everyone else’s. Her character also seemed to be the center of attention the whole time. *shrug* Maybe I'm biased... ;)
 
Last edited:

Sixchan said:
Was Voadam talking about a playtest game, though?
I don't care what he talked about. I'm talking about my bitch, and mine involves a playtest game.
If I was in a Playtest game, I'd consider dropping out for a date a no-no. However, in a regular game, dropping out for a girl (or guy, in some cases), is a very good reason for dropping out, even at the last minute. With days warning in advance, it's even better, though.
Wait a minute here. Let me put this another way.

We can't get together to play on a moment's notice. I need at least a week's notice, and one other player needs no less than two weeks. Why? Because we have religious, familial, academic and occupational demands upon our time that we are obliged to uphold. If we want to play, then we must carve that time out of our schedules and commit to this well before the fact; acting on a whim is not allowed.

As I run the game I have to spend a great deal of time before the session in preparation by drawing maps, writing location keys and designing NPCs; this is time that I could spend drafting proposals, writing query letters, phoning officials or networking with colleagues. This is an opportunity cost, and I pay it because the satisfaction that I deriving from gaming is greater than doing nothing but working every day of the week, and it improves my occupational output by providing a safe outlet for both my negative and my positive emotions that would otherwise interfere with my productive life. Therefore I value both the time I make for the hobby as well as the hobby itself.

This is why I understand gaming to be no different than any other appointment that I schedule; I pledge to make time out of my life to meet with one or more folks to do a specific thing at a specific time for a specific duration of time, and those others folks do the same, so to blow it off on a whim means that I insult them by wasting their and mine on this when all of us could've done something else with that time that would've been equally (if not more) productive. Ditching the game to go chase some skirt is definately not acceptable because it's an act that says "You can't rely upon me honoring my commitments, even ones so simple as saying that I'll be at a given place at a given time to play a game."

I have no time for people that won't make good on their word.
 
Last edited:

Sixchan said:
.... in a regular game, dropping out for a girl (or guy, in some cases), is a very good reason for dropping out, even at the last minute. With days warning in advance, it's even better, though.

In my group, way back when, we had a guy who actually said, "You can get laid anytime, but a good game is not to be missed!" He didn't understand why we looked at him with such shocked expressions.

I think any previously scheduled social event should be adhered to if possible. A game is a social event, just like a date. A person should make the date for after the game or on another day, instead of blowing off the group's previous arrangements. That is only polite. A sick family member, work crisis or other emergency is a reason for missing a game with little warning.
 

dagger said:
She also slept with two of the other guys in the group.... :) lol


She was a few cans short of a six pack; For instance, I remember her throwing dice at the DM when anything bad happened to her character. She was totally attached to her lesbian tiefling character, and loved when her character had sex with the DM's female npc's. They both liked it......they both went out of their way to make it happen it seems like.

Also I remember her character being a lot more, shall I say, powerful than everyone else’s. Her character also seemed to be the center of attention the whole time. *shrug* Maybe I'm biased... ;)

Is your name "deviant boy" by any chance? ;)
 

Into the Woods

Remove ads

Top