A force is an "entity".Why would you assume that a force which isn't an entity is an entity? A force is like gravity, a force of nature(earthquakes, storms, etc.) or some other natural power that you can tap into, but isn't a being.
Sure. If you are dealing only with entity the broad term with no other qualifiers. The sticking point which negates what you are arguing is the "immortal" part. Only living beings are immortal. A cosmic force is not mortal or immortal. It just is. Like gravity.A force is an "entity".
Here are definitions of "entity".
1. (Philosophy) something having real or distinct existence; a thing, esp when considered as independent of other things
2. existence or being
3. the essence or real nature
Especially in the context of Astral paradigms, thought constructs, and information structures, a "cosmic force" is an entity.
"Immortal" = Astral PlaneSure. If you are dealing only with entity the broad term with no other qualifiers. The sticking point which negates what you are arguing is the "immortal" part. Only living beings are immortal. A cosmic force is not mortal or immortal. It just is. Like gravity.
The kids don’t read books anymore, grandpa! There should probably be an Appendix T listing some inspirational TikToks though. /sarcasmInteresting order. I will have to get used to the new layout. I guess I appreciate the main rules at the beginning. Should be easier to look up than rules in the middle of the book. And no "Appendix N" type list of inspirational reading. Am I the only one who likes lists of books?
It feels like in many other ways the PHB has gone out of its way to include a PC would want for their character, including backgrounds and the like. They even have certain beasts in the PHB so that druids and the like can select them.Who is forcing you to do anything? The gods will be in the DMG. RAW, you don't need a god. I don't get the angst here at all.
If you want to homebrew it that way. Immortal in common parlance and how D&D uses it requires a living being. Mortals and immortals. Forces are forces, not living or mortal/immortal."Immortal" = Astral Plane
"Immortal entity" = Astral force
One of the things they said was going to be in the DMG was list of important people, places, that have happened and/or are used throughout D&D's history. This will probably include many gods from Forgotten Realms.Pelor: NG, god of the sun
And then the DMG gives you the full monty pantheon with details and descriptions and rites and all the in depth stuff. But even just a basic list to choose from would be nice.
And heck many dnd adventuers do reference the gods. Wouldn't it be nice when the players find that holy relic to pelor that their book at least gives them the basics on who that god is?
Even if they put Greyhawk, Forgotten Realms, Dragon Lance gods in the PHP, you still would not be able to complete your character from the PHP in my campaign that is not run in any of those settings.Because I need a god to complete the character. Can't be completed with the 2024 PHB.
A character is more than mechanics. Background is fluff. It's in the PHB. I guarantee you that racial fluff will be in there. You aren't going see just the name Elf and then elf mechanics with nothing else. Class fluff will be there as well. You can't argue that the PHB is mechanics only when there is a ton of fluff in it.
That's why I said that it's best to put those in the book. And why I said that it wouldn't help with homebrew games. It WOULD however, help with the vast majority of games that play in WotC settings, which is why they should be in the PHB.Even if they put Greyhawk, Forgotten Realms, Dragon Lance gods in the PHP, you still would not be able to complete your character from the PHP in my campaign that is not run in any of those settings.
Most games are homebrew...?That's why I said that it's best to put those in the book. And why I said that it wouldn't help with homebrew games. It WOULD however, help with the vast majority of games that play in WotC settings, which is why they should be in the PHB.
You can't do much about homebrew, but that doesn't mean that you shouldn't do something about the non-homebrew games.