Ah, great news. I want that PHB II to be full of crunchy stuff. The DMG II was a good book and all, but players want stuff to play with. I think the WotC staff know that.
I hope to at least see the marshal and scout appear again. I got little use for the warlock, but enough players love it that it's worth re-visiting.
What I'd really love are some more combat options that open D&D fights up a bit. For instance, I want to shake up the "thou shalt stand still if you want a full round of attacks" policy. I want to see brawny barbarians pick two guys up and knock their heads together, then fling them across the room. I don't want being knocked prone in melee to be the world's biggest hosejob.
EDIT--Also, sure wouldn't hurt to compile all of the different uses for skills in one place. Between the three race books, the three environment books, and Complete Adventurer, there's a lot of useful stuff about skills that could stand to be centralized.
I hope to at least see the marshal and scout appear again. I got little use for the warlock, but enough players love it that it's worth re-visiting.
What I'd really love are some more combat options that open D&D fights up a bit. For instance, I want to shake up the "thou shalt stand still if you want a full round of attacks" policy. I want to see brawny barbarians pick two guys up and knock their heads together, then fling them across the room. I don't want being knocked prone in melee to be the world's biggest hosejob.
EDIT--Also, sure wouldn't hurt to compile all of the different uses for skills in one place. Between the three race books, the three environment books, and Complete Adventurer, there's a lot of useful stuff about skills that could stand to be centralized.
Last edited: