Barastrondo
First Post
I'm not sure. I think you can have a Monolithic Party in any edition...any system, for all that. I also equally think you can have a fractious (but still fun and playable) party in any edition or system; it all depends on what the players want and to some extent what the DM is willing to put up with.
Oh, you definitely can have either type in either system. The Monolithic Party, so to speak, is a product of human behavior, not ruleset — it was just as common back in the day, although I'd say some of the reasons have shifted. Back then, it was more common to run into The Only Game In Town, a group dynamic that pretty much relied on there being no comparable experiences to a tabletop D&D game. For people who are players at heart and have no interest in running games, starting their own group might not have seemed as attractive as sticking with a party that's set in its group dynamic. There weren't many other options just to play, and it would take a while for "no gaming is better than bad gaming" to be widespread enough that people would receive it as advice instead of having to arrive at the decision on their own.
These days, with a much wider proliferation of RPGs and play styles actively supported, and with many media such as video games competing for some of the same thrills, The Only Game In Town isn't what it used to be. It still persists in some places — such as among busy adults who wouldn't have time to start their own game but still really prefer tabletop to video games or internet play. But voting with your feet is definitely a wider-spread notion this century than last.
The Monolithic Party (vote Ogremoch in '34!), in my experience, has its most basic roots in people who want to play but don't want to run, and are willing to put up with more crap if it means that they get to play regularly. There are a lot of ills that can come out of that dynamic, and this is just one of them.