There being precedent doesn’t mean the exact same thing will happen again.We have a precedent for what looks like it's happening. This happened already with 3.0 to 3.5.
So that they can test the pieces in time to make sure they are right, before going on to systems that rely on them.Can someone explain what they think the reasoning is for wizards to put out a playtest document that can’t be played wholly on it own, and explicitly tell playtesters to use the existing rules and options to test the UA ideas, if they don’t intend on the new ideas being backward compatible?
But if they aren’t going to keep the same system beyond some updates, that wouldn’t get them useful or reliable data.So that they can test the pieces in time to make sure they are right, before going on to systems that rely on them.
It would, because they are just testing the UA. That's why people shouldn't be mixing 2014 PCs and UA PCs for playtesting. They should be using only the UA rules and then 2014 rules for the rest of it. So no races, backgrounds, feats, etc. from 2014 should be used by playtesters.But if they aren’t going to keep the same system beyond some updates, that wouldn’t get them useful or reliable data.
Small point of order, SCAG is still available in print (currently #4,831 in all books on Amazon!), and from Beyond.
Nope, it is still going...7 years in print.Good to know, I rarely hear anyone ever talk about it, and I figured it had fallen out of print by this point
If that were the case they’d have said so.It would, because they are just testing the UA. That's why people shouldn't be mixing 2014 PCs and UA PCs for playtesting. They should be using only the UA rules and then 2014 rules for the rest of it. So no races, backgrounds, feats, etc. from 2014 should be used by playtesters.
That doesn’t track with what JC said in the video announcing the playtest.They aren't going to be looking at the difficulties or ease of combat due to the new crit rules yet. They're going to be focused on "Did you like the backgrounds?", "What did you like most about them?", "What did you like least about them?" and so on. Once they have the feedback on those, we will get a revised version and test that. When that's finalized, they can move on to classes, monsters, etc.
They did.If that were the case they’d have said so.
Putting out everything to test at once would be dumb. First it would be overwhelming for a lot of people to track what they like and where. Second it would create problems like people really liking the monsters, but not how classes work. Then when classes are changed, the changes now make it unfun to fight the monsters. So they change monsters and now they don't like how the classes interact again. They need to playtest piecemeal and nail down classes, then they can put out monster stuff until people like both.That doesn’t track with what JC said in the video announcing the playtest.