D&D (2024) Playtest: Is the Human Terrible?


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Reading through our campaign discord discussion it appears that is the case. He's real salty about it, too...
Not gonna lie, it's definitely an impactful change. There are several concepts I've played that I would probably not have played if this rule had been in effect.
 


The 1st Level Feats are not underpowered or toned down, though.

@Reynard on the other hand, the spirit of the playtest seems to be to mux 5E with OneD&D options, so it's not necessarily an incomplete playtest to mix and match 5E and OneD&D Races.
Yeah, I am not requiring folks change, I just gave the option.
 



But what about compared to the other playtest races, because that seems to be an issue for him too (that the human is weaker, specifically).
That's obviously not true. All of these Raves basically have a Darkvisuon or Proficiency, a Feat equivalent (like half are secretly Magic Initiate with some Ribbons), and some kicker like Inspiration. Thst is, these are all built along the lines of Tasha's. The Human stands up very well.
 


I don't understand this post. Was the 2014 human broken? How so?
Yes. It came with a feat and a bonus array that was designed to maximize the underpriced odd valued attributes. Then wotc made feats more powerfu by collapsing feat chainsl & removed anything resembling prerequisites to make it even more broken.
 

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