They aren't really worth a feat though. I assume they will be part of backgrounds?It also hurts weapon and armor proficiency aren't an option. That is kind of the most basic customization.
They aren't really worth a feat though. I assume they will be part of backgrounds?It also hurts weapon and armor proficiency aren't an option. That is kind of the most basic customization.
it should be;It also hurts weapon and armor proficiency aren't an option. That is kind of the most basic customization.
Agree. IIRC some dragonlance background feats gave armor proficiency and such. So I expect to see the X armor feats in the list of 1st level feats also and let the X armor master feats be at higher level.It also hurts weapon and armor proficiency aren't an option. That is kind of the most basic customization.
Still gets an extra Feat.I would rather have my choice of a feat.
you can keep your inspiration.
First, I agree with your assessment of the 2014 Vhuman. I think it's fantastic. What I wonder at, though, is why D&D Beyond's pie chart shows humans at 11.8% and Vhuman at 11%. You'd think that people would select the top tier version more often than the normal one.It's not terrible, but it's certainly nerfed compared to 2014 VHuman. Only having access to a small subset of starting feats moves Human from "absolute top tier" to "above average", I'd say. It's still really good for a few concepts that rely on Magic Initiate. And Lucky is always a great feat, but it's not something you really build a whole character around.
20% and 4%, IIRC. The reason is that in 5E most tables don't use Feats, per WotC and Beyond's interprof their data. The big change here is making the variant rule the rule.First, I agree with your assessment of the 2014 Vhuman. I think it's fantastic. What I wonder at, though, is why D&D Beyond's pie chart shows humans at 11.8% and Vhuman at 11%. You'd think that people would select the top tier version more often than the normal one.
2014 non-variant human is the only race you can take that doesn’t require you to make a single decision (other than to play the race). Never underestimate casual players’ aversion to making build decisions.First, I agree with your assessment of the 2014 Vhuman. I think it's fantastic. What I wonder at, though, is why D&D Beyond's pie chart shows humans at 11.8% and Vhuman at 11%. You'd think that people would select the top tier version more often than the normal one.