industrygothica
Adventurer
It has been a few years since I've been in a face-to-face game. As is typical in the adult world, real life got in the way and my group have moved on to do much less important things, leaving me in gaming limbo for too long to count. Luckily, I've had ENWorld to keep me occupied.
As luck would have it, however, I've managed to find a few unfortunate souls who are willing to partake, so it looks like I've got a new group.
Emphasis on new. They've never played before. Any of them. I get to teach them all. Lucky me.
So, I've started designing a simple little introductory adventure to ease everyone into it; there's no reason to go hog wild when you don't know if you're players are going to stick around or not. However, if I"m going to do it, I want to do it right. This is where you come in.
I want someone to help me playtest this adventure here on ENWorld before I present it to the players. I want to be able to give them the most enjoyable experience I can, so that hopefully they'll stick around for a while.
My hope is that while we play the game as normal, the players will offer significant input for each encounter, be it rules elements or just flavor. Anything from background information to CR adjustments--everything is on the table. After an encounter is played out, I will give you all of the information I have on it, and take any suggestions or ideas you may have.
The game will be strictly based on 3.5 rules without modification. It will be a short first level adventure consisting of approximately ten encounters of varying type (combat, logic, social, etc.).
I need four knowledgeable players to create a typical party covering the major areas (arcane, divine, skill-based, warrior). Unfortunately, the only thing I can offer you in return is my undying gratitude.
Seriously interested players see below for more details.
Thanks in advance,
-IG
IC
RG
Source Material:
-Core only
-NO Psionics
Character Generation:
-Characters start at 1st level
-28 point buy
-Average hit points; max at first level
-Maximum starting gold for your starting class
-Do not track experience points (characters will not level up)
Posting Guidelines
-At least one post daily is preferred
-Literate posts only. Please use whole words.
-OOC text should be sblocked or placed in the ooc thread.
-Character speech should be first person, present tense: "I'm going farther down into the dungeon, you guys can stay here if you want," the surly dwarf said.
-Narrative text should be third person, present tense: The dwarf hefts his mighty hammer over his shoulder and whistles an ancient tune as he plods deeper down into the damp, dark dungeon.
-Any dice rolling will be handled by the DM unless specifically stated otherwise. These rolls will be made with actual polyhedron dice, not through Invisible Castle or some other dice rolling program, Proof will not be guaranteed;you'll just have to trust me.
-As a playtest, I fully expect for the OOC thread to get more traffic than the IC thread. Please remember that this is a discussion as well as a game, and participation in both is expected.
Any questions, ask them here.
As luck would have it, however, I've managed to find a few unfortunate souls who are willing to partake, so it looks like I've got a new group.
Emphasis on new. They've never played before. Any of them. I get to teach them all. Lucky me.
So, I've started designing a simple little introductory adventure to ease everyone into it; there's no reason to go hog wild when you don't know if you're players are going to stick around or not. However, if I"m going to do it, I want to do it right. This is where you come in.
I want someone to help me playtest this adventure here on ENWorld before I present it to the players. I want to be able to give them the most enjoyable experience I can, so that hopefully they'll stick around for a while.
My hope is that while we play the game as normal, the players will offer significant input for each encounter, be it rules elements or just flavor. Anything from background information to CR adjustments--everything is on the table. After an encounter is played out, I will give you all of the information I have on it, and take any suggestions or ideas you may have.
The game will be strictly based on 3.5 rules without modification. It will be a short first level adventure consisting of approximately ten encounters of varying type (combat, logic, social, etc.).
I need four knowledgeable players to create a typical party covering the major areas (arcane, divine, skill-based, warrior). Unfortunately, the only thing I can offer you in return is my undying gratitude.
Seriously interested players see below for more details.
Thanks in advance,
-IG
IC
RG
----------------
Source Material:
-Core only
-NO Psionics
Character Generation:
-Characters start at 1st level
-28 point buy
-Average hit points; max at first level
-Maximum starting gold for your starting class
-Do not track experience points (characters will not level up)
Posting Guidelines
-At least one post daily is preferred
-Literate posts only. Please use whole words.
-OOC text should be sblocked or placed in the ooc thread.
-Character speech should be first person, present tense: "I'm going farther down into the dungeon, you guys can stay here if you want," the surly dwarf said.
-Narrative text should be third person, present tense: The dwarf hefts his mighty hammer over his shoulder and whistles an ancient tune as he plods deeper down into the damp, dark dungeon.
-Any dice rolling will be handled by the DM unless specifically stated otherwise. These rolls will be made with actual polyhedron dice, not through Invisible Castle or some other dice rolling program, Proof will not be guaranteed;you'll just have to trust me.
-As a playtest, I fully expect for the OOC thread to get more traffic than the IC thread. Please remember that this is a discussion as well as a game, and participation in both is expected.
Any questions, ask them here.
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