Playtesting: IG's 'The Making of Heroes'


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Hi, I noticed the absence off an arcane spellcaster in your test-group. I could play a halfling sorceror if you like.

Your Walking Dad

[SBLOCK=Tulbar]

Name: Tulbar
Race: Halfling
Class: Sorceror
Diety: Yondalla
Familiar: Raven (Crax)
Align: N-G
HPs: 6
XPs: 0

Str: 10 (4 pts, -2 Racial)
Dex: 16 (6 pts, +2 Racial)
Con: 14 (6 pts)
Int: 12 (4 pts)
Wis: 10 (2 pts)
Cha: 14 (6 pts)


BAB: +0
AC: 14, Touch: 14, Flat Footed: 11
Fort: +3
Refl: +4
Will: +3 (+5 vs fear)
Move: 20'
Init: +3
Listen/Spot: +2 / +0 (+4 / +2 with familiar bonus)
Loads: Light: 0-25 / Medium 26 - 50 / Heavy 50 - 75
[SBLOCK=Halfling Traits]
- Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class,
a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks,
but she uses smaller weapons than humans use, and her lifting and carrying limits
are three-quarters of those of a Medium character.
- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks.
- +1 racial bonus on all saving throws.
- +2 morale bonus on saving throws against fear:
This bonus stacks with the halfling’s +1 bonus on saving throws in general.
- +1 racial bonus on attack rolls with thrown weapons and slings.
[/SBLOCK]

Weapons:
Dagger (x2) -- +1 To Hit, 1d3 Damage (19-20 x2)
Sling -- +5 To Hit, 1d3 Damage ( x2)

Skills:
Bluff: +6 (4 Ranks, +2 Cha Mod)
Concentration: +6 (4 Ranks, +2 Con Mod)
Hide: +7 (0 Ranks, +3 Dex Mod, +4 size)
Knowledge (Arcane): +5 (4 Ranks, +1 Int Mod)
Move Silently: +5 (0 Ranks, +3 Dex Mod, +2 racial)

Languages:
Common, Halfling, Orc

Feats:
Class Granted
Weapon Proficiency -- simple
Chosen
Point Blank Shot

Equipment: 120gp
Dagger 2x) 15gp 2lbs
Sling 0gp lbs
Sling Bullets (x20) 2sp 1 lbs

Backpack 2gp 0.5lbs
Bedroll 1sp 1.25lbs
Scroll Case 1gp 0.5lbs
Flint and Steel 1gp
Pouch, Belt 1gp 0.5lbs (medium sized)
Rations x10 5gp 2.5lbs
Soap 1gp 2lbs
Spell Components Pouch 5 gp 2lbs
Traveller's Outfit 1gp1.25 lbs
Waterskin 1gp 1lbs
Whetstone 2cp 1lbs
Sunrod (x2) 4gp 2lbs
Torch 2cp 2lbs.

Scrolls 75 gp
Burning Hands
Grease
Ray of Enfeeblement


Total Cost: 112gp, 3sp, 4cp
Left Over: 7gp, 6sp, 6cp

Total Weight: 20.5lbs -> light load

Age: 24
Height: 2'11"
Weight: 30lb
Eyes: green
Hair: brown
Skin: light tan
[/SBLOCK]

[SBLOCK=Spells]
5/Day Level 0: Acid Splash, Detect Magic, Light, Read Magic
4/Day Level 1: Mage Armor, Sleep.
[/SBLOCK]

[SBLOCK=Crax (Familiar)]
Raven
Size/Type: Tiny Magical Beast
Hit Dice: 1 (3 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 40 ft. (average)
Armor Class: 15 (+2 size, +2 Dex + 1 natural armor), touch 14, flat-footed 13
Base Attack/Grapple: +0/-13
Attack: Claws +4 melee (1d2-5)
Full Attack: Claws +4 melee (1d2-5)
Space/Reach: 2½ ft./0 ft.
Special Attacks: —
Special Qualities: Low-light vision, familiar
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon FinesseB
[/SBLOCK]
 
Last edited:

Hi, it is me again...the Kabitzer...as for the bridge, i seem to have read that it is hanging from the posts on the far side of the gully, hanging loops intact,posts on party side still strong and intact... as if someone was escaping and did not want to be followed...but that is just me...am i right?
 

Scott DeWar said:
Hi, it is me again...the Kabitzer...as for the bridge, i seem to have read that it is hanging from the posts on the far side of the gully, hanging loops intact,posts on party side still strong and intact... as if someone was escaping and did not want to be followed...but that is just me...am i right?

Indeed, you have it right.
 


Still here. Thogrim's got nothing to add as yet. He was just wondering how useful his CLW would be on an elven pancake scooped up off the bottom of that ravine. :)
 

WarShrike said:
Still here. Thogrim's got nothing to add as yet. He was just wondering how useful his CLW would be on an elven pancake scooped up off the bottom of that ravine. :)

Guess that depends on who's going to climb down to do the scooping.
 

Walking Dad said:
Hi, I noticed the absence off an arcane spellcaster in your test-group. I could play a halfling sorceror if you like.

Your Walking Dad

[SBLOCK=Tulbar]

Name: Tulbar
Race: Halfling
Class: Sorceror
Diety: Yondalla
Familiar: Raven (Crax)
Align: N-G
HPs: 6
XPs: 0

Str: 10 (4 pts, -2 Racial)
Dex: 16 (6 pts, +2 Racial)
Con: 14 (6 pts)
Int: 12 (4 pts)
Wis: 10 (2 pts)
Cha: 14 (6 pts)


BAB: +0
AC: 14, Touch: 14, Flat Footed: 11
Fort: +3
Refl: +4
Will: +3 (+5 vs fear)
Move: 20'
Init: +3
Listen/Spot: +2 / +0 (+4 / +2 with familiar bonus)
Loads: Light: 0-25 / Medium 26 - 50 / Heavy 50 - 75
[SBLOCK=Halfling Traits]
- Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class,
a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks,
but she uses smaller weapons than humans use, and her lifting and carrying limits
are three-quarters of those of a Medium character.
- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks.
- +1 racial bonus on all saving throws.
- +2 morale bonus on saving throws against fear:
This bonus stacks with the halfling’s +1 bonus on saving throws in general.
- +1 racial bonus on attack rolls with thrown weapons and slings.
[/SBLOCK]

Weapons:
Dagger (x2) -- +1 To Hit, 1d3 Damage (19-20 x2)
Sling -- +5 To Hit, 1d3 Damage ( x2)

Skills:
Bluff: +6 (4 Ranks, +2 Cha Mod)
Concentration: +6 (4 Ranks, +2 Con Mod)
Hide: +7 (0 Ranks, +3 Dex Mod, +4 size)
Knowledge (Arcane): +5 (4 Ranks, +1 Int Mod)
Move Silently: +5 (0 Ranks, +3 Dex Mod, +2 racial)

Languages:
Common, Halfling, Orc

Feats:
Class Granted
Weapon Proficiency -- simple
Chosen
Point Blank Shot

Equipment: 120gp
Dagger 2x) 15gp 2lbs
Sling 0gp lbs
Sling Bullets (x20) 2sp 1 lbs

Backpack 2gp 0.5lbs
Bedroll 1sp 1.25lbs
Scroll Case 1gp 0.5lbs
Flint and Steel 1gp
Pouch, Belt 1gp 0.5lbs (medium sized)
Rations x10 5gp 2.5lbs
Soap 1gp 2lbs
Spell Components Pouch 5 gp 2lbs
Traveller's Outfit 1gp1.25 lbs
Waterskin 1gp 1lbs
Whetstone 2cp 1lbs
Sunrod (x2) 4gp 2lbs
Torch 2cp 2lbs.

Scrolls 75 gp
Burning Hands
Grease
Ray of Enfeeblement


Total Cost: 112gp, 3sp, 4cp
Left Over: 7gp, 6sp, 6cp

Total Weight: 20.5lbs -> light load

Age: 24
Height: 2'11"
Weight: 30lb
Eyes: green
Hair: brown
Skin: light tan
[/SBLOCK]

[SBLOCK=Spells]
5/Day Level 0: Acid Splash, Detect Magic, Light, Read Magic
4/Day Level 1: Mage Armor, Sleep.
[/SBLOCK]

[SBLOCK=Crax (Familiar)]
Raven
Size/Type: Tiny Magical Beast
Hit Dice: 1 (3 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 40 ft. (average)
Armor Class: 15 (+2 size, +2 Dex + 1 natural armor), touch 14, flat-footed 13
Base Attack/Grapple: +0/-13
Attack: Claws +4 melee (1d2-5)
Full Attack: Claws +4 melee (1d2-5)
Space/Reach: 2½ ft./0 ft.
Special Attacks: —
Special Qualities: Low-light vision, familiar
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon FinesseB
[/SBLOCK]

Sorry I haven't responded to you sooner. That's actually because I've been considering your offer, and how it will affect the game. Ultimately, I don't think it's a great idea at the time. Mainly because the game is designed to handle four players, all of which will probably be brand new. I don't see a lot of arcane casting going on, to be honest.

I'd definitely appreciate any insight you've got, and should someone drop out later down the road, I'd most certainly allow you in as an alternate, assuming you're still around.

As I said, you're more than welcome, even encouraged, to participate in the OOC portion, much like Scott DeWar is doing. That helps tremendously, but I just don't have room for another actual player right now.
 

if this is in reguaards to the bridge:

industrygothica said:
As far as I'm concerned, if you didn't get it the first time, it needs to be redone. It should have been more clear than that.


thin i just wanted it to be understood i understood it...but then again, i have been called a bit of ansane maniac.... :p

as for elvin pancakes, did you know that in the sunless citidell they had elvin pudding? (tastes like chicken)
 

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