• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Playtesting: IG's 'The Making of Heroes'

"Well, daylight or no, we should move on and start thrashing some orcs if they're here. Though I'm sure the orcs are too stupid to build any significant traps around here, if they've bothered to put any kind of defenses here at all, I may as well try and make sure we don't run into any old dwarven traps or whatever." Irathias adds, moving to the front to keep an eye out on the ground ahead of the group.

He gets out the torch from his backpack and then the flint and steel, slowly lighting the torch before moving on. He searches the ground and such as he moves forward, crossing the bridge and checking out the ground for signs of traps and such. Irathias makes sure to move quietly, and gestures for the others to keep back a bit and to also try being quiet.

(Search is +8. Listen/Spot and Hide/Move Silently are +6.)
 
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(yeah, just not sure why we haven't moved on past Irathias crossing the bridge and then moving on while searching the ground and such for anything suspicious)
 




"No point playing three little pigs with this door," the dwarf says, even though he eyes his axe thoughtfully. "Is there another way in or over?"
 
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Legildur said:
"No point playing three little pigs with this door," the dwarf says, even though he eyes his axe thoughtfully. "Is there another way in or over?"

No. At least not without a brilliant bit of ingenuity that I have yet to think of.
 

Into the Woods

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