0-hr
Starship Cartographer
Stalker0 said:
Actually, the difference is huge,
Your completely missing my point.
But I can live with that.
Stalker0 said:
Actually, the difference is huge,
reapersaurus said:I find it interesting that many, many people bemoan the "CHA as dump stat" aspect of 3E, yet the second CHA becomes useful (Divine Might),
Iku Rex said:Divine might was one of the best divine feats before, true, but the divine feats were not very good in general. As a free action, divine might actually becomes useful for characters without godlike stats. The one round "wasted" on activating divine might was/is not insignificant by any means.
Iku Rex said:I voted "above average and cool", since it's an excellent feat for certain clerics and paladins, but the need for a high Cha makes it very stat dependant. Improving Str over Cha gets you bonuses on both attacks and damage, and if you use ranged weapons Dex will improve both attacks, initiative, reflex saves and AC.
...Since turning or rebuking is a standard action, activating any of these feats is also a standard action.
reapersaurus said:I find it interesting that many, many people bemoan the "CHA as dump stat" aspect of 3E, yet the second CHA becomes useful (Divine Might), they cry foul.
Ki Ryn said:
Your completely missing my point.
But I can live with that.
You bet, and I agree that a "not=an-action" action is very different than a free action.Stalker0 said:
do you agree with my point that how you define the action type of divine feats seriously changes their power scale.
Ki Ryn said:You bet, and I agree that a "not=an-action" action is very different than a free action.
(Ya know, this being WotC, I think they should have called those "interrupts")
Not an Action: Some activities are not even considered free actions. They literally don't take any time at all to do and are considered an inherent part of doing something else.