Simulacrum
First Post
Mortaneus said:
The problem with counterspelling is that you need to have the exact same spell prepared to do it, or use a dispel magic variant, which isn't that certain to work. Improved counterspelling requires a spell from the same school that is HIGHER level. Meaning I'll just throw 9th level spells at you. No counterspelling those, unless you've got the same thing prepped.
There is absolutely no problem with counterspelling because a) even when you dont have the right spell or school at hand you can simply Greater Dispel it. b) every time you DO cs, its an outomatic attack against the enemy with his own weapons and believe me, out of my own experience most people are absolute unprepared to eat their own bullets. c) you simply lose initiative and can just wait what happens each round.
Just admit that you are wrong with cs mastery being not worth it, because it is. All mages are equal when it comes down to dispel & countering, exept those with cs mastery and those weirdos who can boost their caster level checks somehow.
In a true game eye for an eye, and without meta prep. a mage/sorc with the whole lot of counter feats and cs mastery is going to be a big surprise and very deadly for anyone.
Believe me I tested that someting like 20 times and noone out of my players considers to take spellpower anymore if they would / are playing a mage.
The greatest bonus after all comes from reactive cs because it allows you to do potentialy both /defense and offense in the same round. A spellpowermage cant do that and is going to lose bad.