Tsyr
Explorer
Ulrick said:How many hours of entertainment have you gotten out of Dieties and Demigods? The arms and equipment guide? Or any other book produced by a 3rd party publisher that isn't a module?
How often do DMs allow all that d20 stuff in their games? How many of you have bought something only to have your DM say, "No, you can't use that."
Why did you buy dieties and demigods, or the arms and equipment guide, if they weren't things you were going to use? I bought the former... It was something I would get use out of. And I have. Plenty to justify having bought it. I didn't buy the latter, and am not going to, because it's nothing I want or need.
As for you buying a product and taking it to your DM, then him rejecting it... well, that's life. Really, when you come down to it, most of the products out there are aimed at DMs... for them to decide if they want to use them or not. For the record, though, most of my most-used products are third-party. Slaine, Soverign Stone, several of the Mongoose books, etc.
Ulrick said:So what if companies go under because people refuse to pay full price for RPG books! Some will survive, some won't.
I don't want companies to go under! A lot of my favorite companies are the ones that barely get by as-is, not the mega-companies like Wizards of the Coast and White Wolf, which could ride out financial troubles. In other words, if gaming companies started to die, it would be the ones I cared about.
Ulrick said:Those that survive will have developed a way to produce the product cheaper. Those that thrive will have it cheaper but at the same quality or even better.
Logic 101: If it costs a certain amount to make a product of a certain quality, and the company is already only getting a very tiny percentage of profit back from that product, to make them cheaper and still have a positive profit flow, they would have to lower the quality of the product. This isn't a thing you can change with passionate cries of how bad the prices are. Lemme give you a hint what they could do to make the product cheaper: No playtesting. No art. Not as good of editing. Lower quality paper. Lower quality bindings. Fewer authors working on the product.
Now, which of those sounds like "improvement" or even "keep the same" to you?
Ulrick said:At this point--It's too big. And besides, say for instance, it does die, according to the 1st argument gamers will still be getting hours and hours of enternment out of their books.
The problem is the hobby would still die. It would just take a while. People leave our hobby all the time. What keeps it alive is a steady supply of new blood comming in... if companies stoped producing new books, the we wouldn't have the flow of people comming into our hobby.