Ulrick said:I think rulebooks are getting waaaay to expensive. There's a difference between inflation and price gouging.
I have a theory. If a bunch of gamers refuse to pay full price for d20 rulebooks, the lack of demand will force prices to fall because of the amount of supply.
Is this a good idea?
Who's with me?![]()
Umbran said:That's a large part. There's also the fact that (in the sciences, at least), you're paying for the doctorate that allows the person to write the book. The author could have been doing grant-money research rather than write, so they must be compensated.
For higher level textbooks, there's also the expectation that you'll buy one copy of the text, and use it for life. In order to make it profitable enough to keep it around, the price must be high.
Dark Eternal said:Everyone who is happily supporting the gaming industry - whether you are one of the people who provides your hard work and ideas for very little financial recomensation, or one of those who shells out a significant percentage of your hard-earned money to buy the books for your gaming hobby, I'd like to add my name to all those others who sincerely thank you for your support. Ten years ago, it really looked like the Dungeons and Dragons hobby was on its last legs - and now its more popular and supported then ever! We could never have enjoyed the game today as much as we do without your support, and I - among many others - am quite grateful.
Dark Eternal said:Against my better judgement, I'm going to comment.
1) Ulrick - just a presumption, but I would deign to say that you probably haven't really closely compared the ratio of your RPG material cost/personal use value to the cost/value ratio of any other entertainments that you enjoy. Unless you either buy far more RPG material than you actually need or spend virtually no money on whatever else you enjoy, I think you'd find that gaming is an exceedingly cost-effective form of entertainment, compared to most other hobbies or passtimes.
zorlag said:Just stop buying books by impulse. You really don't need many of them anyway.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.