Zelda Themelin
First Post
Point buy is idea that always ruins my day. I hate counting points. I hated it in Gurps, White Wolf-system, I hated it in every roleplaying game I've ever played.
Not getting to roll my stats in D&D takes out some fun I've always used to have. Randomness starts my character's life as personality. Point buy starts life of min-maxed 'careed planned from beginning for "fighter number 6"'. It's just how things happen to be in my head, thats all.
Now, if my players want to use point-pay method and they all agree to that, they are welcome to it, naturally.
Point buy is good method for net-games, where people can't really meet and verify their rolls.
I use following rolling methods:
3d6 for every stat.
4d6, drop lowest (most common).
4d6 drop lowest, reroll 1's (for few games where character are supposed to be beyond avarage).
In all cases stats can be arranged as wanted, but no other swapping points around.
Not getting to roll my stats in D&D takes out some fun I've always used to have. Randomness starts my character's life as personality. Point buy starts life of min-maxed 'careed planned from beginning for "fighter number 6"'. It's just how things happen to be in my head, thats all.
Now, if my players want to use point-pay method and they all agree to that, they are welcome to it, naturally.
Point buy is good method for net-games, where people can't really meet and verify their rolls.
I use following rolling methods:
3d6 for every stat.
4d6, drop lowest (most common).
4d6 drop lowest, reroll 1's (for few games where character are supposed to be beyond avarage).
In all cases stats can be arranged as wanted, but no other swapping points around.