(Psi)SeveredHead
Adventurer
Thunderfoot said:Point Buy methods are straight from video games - no thanks!
You missed out on Baldur's Gate.
Thunderfoot said:Point Buy methods are straight from video games - no thanks!
Nonlethal Force said:Actually, that does bring up an interesting side about point buy. Obviously, the higher the point buy the more paladins/monks/favored souls/etc you should see because the ability scores seem to lend toward voercoming MADD. Which is actually more of a sympton of our assumption of "good ability scores" and not a function of the classes. After all, if we assume a good score doesn't begin until 14, we're less likely to play a character suffering from MADD. But if we think of good as anything above 10 then suddenly MADD characters are much more feasible.
So perhaps as an add-on to this question is what constitutes a "good ability score" in your game? I would imagine that those of us who go for the 32 point-buy (or higher) system have a higher conception of a good ability score than those who are content playing under a 25 point-buy.
(Psi)SeveredHead said:You missed out on Baldur's Gate.
Actually, same here.Pbartender said:I have heard from my players, on occasion, "My character's stats are much higher than theirs, and that doesn't seem fair."
And this is any different how?lukelightning said:I think point buy is more based on games that had point-based character creation, e.g. Hero System and Gurps.
werk said:For all the dice rollers (which are a severe minority judging bythis thread) do you ever calculate out the stats to see what their point-buy would be?
I did it the LAST time I rolled for stats, I had one that was over 60, and one that was 18.
I'm not argung that rolled stats aren't playable, just that it's not really fair.
Short answer: yes.Pbartender said:Is that really any more fair?