In fact the clips I showed show your statement to be false.
Batman makes about four attacks in the space of five seconds.
Hurls a crate that must weigh well over 100 pounds.
He attacks a good six or so times during six seconds here.
Now the Green Arrow scenes show your statement to be totally false.
Within six seconds he attacks well over half a dozen times.
Again we get a large number of attacks within six seconds showing again that your statement is false.
Oliver kicks multiple times during his fight scenes, and always has.That would be why I specified number of people attacked rather than number of swings, given that you can fluff an attack as consisting of multiple swings.
I'm not sure if either of them even bothered to kick in their Action Surges.
Try again.
Has anyone actually suggested that either of them are 2nd level fighters?Oliver kicks multiple times during his fight scenes, and always has.
So no, trying to make them a 2nd level fighter is utterly false.
Or set the power level before play so the players have a rough idea of what their characters are capable of.That said, I do think using specific characters messes things up a bit, people will argue more about the characters themselves than what they really want the Fighter to be able to do.
My apologies I mis-read.Has anyone actually suggested that either of them are 2nd level fighters?
I am leaving comics out of this, as their power levels are way higher than those in the movies.Yeah, vaguely Hollywood-'realistic' badass mortals are where I'd roughly put tenish level D&D martials at. Which means that beyond level ten we must embrace myth and superpowered heroics.
Yeah, sounds about right to me.I am leaving comics out of this, as their power levels are way higher than those in the movies.
Okay so once you get past that you're talking maybe MCU Captain America for 15th level, thoughts?
So by default, I would say Sif from Agents of Shield should be level 20.Yeah, sounds about right to me.