Thanks for keeping us so well informed Erik!
Since it seems like there's a lot of complaining going on I wanted to weigh in on the "Dungeon/Poly is a tremendous resource" side. I've also found that, if you're willing to look, there are plenty of great mechanics for any D20 game (including D&D) in Poly. (Some of the issues, like those with Grewhawk Journal or the Gith invasion you didn't even have to look very hard).
From the adventure path stuff to supporting the partially abandoned worlds like Grewhawk and Forgotten realms with adventures I think the magazine is really doing a lot for members of the community that have been left behind by WotC.
Poly really can be extremely useful for D&D games as.well.
Just something that turned up recently: We have smokepowder pistol weilding gnome gunman in a Spelljammer game who just claimed the gun-fu feat from an old issue of Poly. You could just have easily done it with a knife thrower or a similar character concept. The same game is probably going to use stuff from the Iron Lords of Jupiter.
Poly's tremendous and I don't think it's really as "out there and weird" as some 'Dungeon only' camp seem to think.