[Poly] What's happening to Polyhedron/Dungeon?

diaglo said:


strictly speaking from a scientific approach. it is only a fact if it can be tested and proven.

they didn't test it. it is therefore merely conjecture.


This is true.

There seems to be a vocal minority here who won't accept that the merger is necessary until they try the magazines seperately and both slide into oblivion.

I'm not sure what they gain by this, but they seem to want it.
 

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Big words, Ranger.

I never said to go with 100% Dungeon. I was the one advocating for a permanent 70-30 split these last few months. Sorry to say, but mini-games are near useless. Maybe one person in ten actually plays them. Most people just enjoying reading them.

Adventures are what the DnD community need. Hardly anyone produces them anymore. Heck, I would even like d20 adventures in the mag! In my opinion, you could have a news section, 4 dnd adventures and 1 d20 adventure in a magazine called Dungeon and have a winning combo.

The Poly people have it wrong. It was POLY that was going down the toily hole. The RPGA membership fees were not enough to keep it going, so the RPGA fanboys conceived of an aberration and stuck it in Dungeon so keep themselves happy.

If the new combo was doing so well, then Erik would tell us to drop dead and he would keep the current ratio. He basically acknowledged that more fans are Dungeon supporters and that Poly was pulling the mag down.

If it was Dungeon that was on the last ropes, then they would have INCREASED Poly content. Dungeon on the ropes is a myth. They created that convienant lie to calm readers into accepting Poly.
 
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Erik,

don't know if you remember me, but I let you know, nicely, that I would no longer buy Dragon or Dungeon. I also told you I would keep my eye on it to see if I could come back. I think, with these announced changes, I may be coming back.

For the Poly record. I have not liked most of the Poly material, but I have liked some. I believe I can live with the proposed Poly content. I will probably even like some of it. I especially have liked the Poly content that was obviously useable with the Modern rules. That is a direction, and spin, you can take that would sell me on Poly. Look at the content not as alternative game systems, but as campaign ideas using the d20 mechanic. Heck, I already feel better about all of the Poly material with just that simple change in perspective. They always do say it is in the presentation.

I am glad to be back. Well, to apparently be coming back at this stage.
 

People can sure be funny sometimes.

Too much Dungeon! Too much Poly! Poly saved Dungeon! Dungeon saved Poly!

Sheesh.

The magazine remains the best bang for a DM's buck, anywhere, anytime. Keep it going over there, Erik. I sure do hope the numbers are turning black.
 

BelenUmeria said:
Sorry to say, but mini-games are near useless. Maybe one person in ten actually plays them. Most people just enjoying reading them.
Those two parts of your paragraph that I italicised -- I can't reconcile them. It seems you're directly contradicting yourself.
 


barsoomcore said:
People can sure be funny sometimes.

The magazine remains the best bang for a DM's buck, anywhere, anytime.

I see this statement thrown around alot here on ENWorld and I have to beg to differ.

This is only true if the DM is actually finding the material useful either as entertainment value or actual in-play use. Since I've found little, if any of the content in the past several issues of Dungeon & Poly entertaining or useful in play, it's a horrible value for my dollar.

Since we as readers/subscribers are not allowed to pick and choose what content we get each month, it's a crap-shoot. I can go out and make a choice on what I want to buy in the $10 D20 adventures section of my FLGS. W/ Dungeon and Poly and I cannot pick and choose what adventures/article will show up. Moreso a problem for the subscriber. If I have 40 bucks to spend, getting four $10 32 page mods I really want (and get to choose) is a much better value than 12 issues of a magazine where I only like two or three 16 page adventures and find little to no use in the rest of my subscription (which was the case & why I stopped subscribing)

Big difference. Value is relative to usefulness. Just becuase something has lot of content for a good price doesn't make it a great value if you don't use/need/want that content

That being said, I am happy w/ Erik's proposed changes as I mentioned before. Hopefully I will find the magzine more useful in the future and it might take on that "best bang for the buck" title for me.
 

I had the opportunity to play a game of D&D with Erik at Gen Con, and can tell you quite confidently that he really knows his D&D stuff, and really loves the game. He also really loves Polyhedron and the whole d20 spectrum of games, and neither fact diminishes the other.

It's gotta really pain him to see some members of the Polyhedron and Dungeon crowds at odds, especially now that the entire magazine is in his custody, so to speak.

Personally, I think that these are some good and necessary changes that are being made, and I have no doubt that the quality of both sides of the magazine is going to collectively flourish under Mr. Mona's editorial guidance.

I'm looking forward to the future and can't wait to see what he's got in store for us!

Despite what the hard-core gamers who strongly prefer one part over the other might say, Dungeon/Polyhedron is still the best source of quality d20 material out there...fantasy, sci-fi, and modern alike!

For that matter: if and when the magazines can afford to exist separately (which will be a good thing when the time comes), I hope that they'll continue to support one another with crossover events like Incursion.
 

JeffB said:
I see this statement thrown around alot here on ENWorld and I have to beg to differ.

This is only true if the DM is actually finding the material useful either as entertainment value or actual in-play use.

Big difference. Value is relative to usefulness. Just becuase something has lot of content for a good price doesn't make it a great value if you don't use/need/want that content
Right. Very true. You know, when I state my opinion, I'm not "throwing that statement around" -- I'm just stating my opinion. You have no reason to think it's any less well-considered than yours.

Except for the fact that you disagree with it, of course. Which is fair enough.

I'm not saying "Dungeon/Poly is great cause it's gots LOTS of stuff!" I'm saying "Dungeon/Poly is great cause it's got LOTS of SUPER-COOL stuff!". As you say, big difference.
 

diaglo said:


strictly speaking from a scientific approach. it is only a fact if it can be tested and proven.

they didn't test it. it is therefore merely conjecture.

So you're saying they couldn't read cost/revenue anaylsis that told them their costs were going to overrun their revenues unless they could dramatically increase their subscriber base? Seems like a fairly simple formula: cost<revenue=out of business.

I don't think they actually had to go out of business to prove this but to each their own.
 

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