Population density in your setting?

What is the population density in your setting?



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It varies widely. One continent and one major island state have both been depopulated at one point or another over the last century or three, and both are still recovering. As to the rest, the human lands tend towards thicker popdense, while (for instance) the elves have a low popdense at best.
 

I'm sorry, but the only way to really respond to your post is to your question anyway :)

Approx. 2700
I don't know density, but doesn't Tokyo have like 26 million people? I know their density is REALLY high.
Only when I'm in a residential area, which isn't on my way to work but at other times.
My life is real and needs no confirmation of statistics to make it seem so. At least that's what I tell myself.

Driddle said:
Quick, without researching the information (and without actually posting the answers here, because we don't really care either)...

* What's the population density of YOUR home city?
* What's the population density of any single 'major' city on the other side of the world from where you live?
* How often to you actually think about the vast number of people directly near you (or not) as you drive to work each morning to earn your weekly owlbear-slayer salary?
* Do those numbers make your life any more or less "real" to you?
 

Driddle said:
Quick, without researching the information (and without actually posting the answers here, because we don't really care either)...
* How often to you actually think about the vast number of people directly near you (or not) as you drive to work each morning to earn your weekly owlbear-slayer salary?
* Do those numbers make your life any more or less "real" to you?

I'm going to cherry pick these two questions. I think about the vast numbers of people in the area I live in every time I get into a massive traffic jam at 12pm on a SATURDAY afternoon (which is every Saturday). It is immediately apparent just how many people there are.

As for the second part, I don't really think about it. But if I were to be playing in a game set in a roughly modern world, with 8-lane superhighways leading into the city, and my DM told me that only 270,000 people lived in a 100-mile radius insted of the 2.7 million that there actually are, I'd be immediately forced to wonder how there could possibly be a traffic jam.

I fall in the logical, medieval level of population. It seems like a good default. If you plan on changing it to something else, you should have reason, however simple.

And to further answer Driddle's questions - of course I don't know off the top of my head. But I can find out the answer in five minutes. If I'm going to present something in my game, I try to do some basic research if seems like it will be an issue.

Population density has never come up for my players, that I know of. It has occurred to me many times, as my early campaigns were vastly underpopulated. I just started thinking, "you know, after several years of this, my PC's have depopulated the kingdom of just about every logical evil NPC of their level I can reasonably expect to exist given this level of population."

Then I looked for info, and found my assumptions about population were way off. I adjusted my campaign accordingly. My players maybe unaware, but I'm happier.
 

Depends greatly on the Time and Location within my homebrew world, so I couldn't answer the poll.

Currently using an area of approximately 800,000 square miles, located between two warring (NPC only) Empires.

In my last campaign, Humans were ragged survivors in the wilderness, either escaped slaves or descendants thereof. Perhaps 1.2 million human slaves in the neighboring empire, but only 30-40,000 humans in the 800ksqm wilderness.

My next campaign takes up 20-25 years later, after a chunk of that slave empire has been liberated. There are now approximately 300,000 humans living in the first nations and city states within that same area. (Much less than 2 per square mile!). Of course, the empire that lost those slaves isn't too happy about it, and is (not really so) secretly violating the peace treaty by "planting" various monster species in the Wild Lands (the name of the region).
 

Most of the cilivized population live in large cities anywhere from 200,000 to 10,000,000. Food production & water as a resource are two huge issues for 90% of the areas in my campaign world. They have ways to resolve them (using magic of course) but while they are not issues that adventurers usually have to deal with. I would say, most have an average desity of 1,000 per sq km.

The rest of the land is virtually empty of people or at least civilized races. Here powerful chaotic beats war on each other or feed on anyone who travel outside the cities. The density for monsters is high, probably near 3 per sq mile, for races, closer to 1/2 per sq mile.
 


With the magic available, big cities and empty wastelands are very possible.
A create water item gets you 1 quart/second, every single second. Lots of fresh water there.
A 30,000 gp item gets you an unlimited create food & water.
So population wouldn't be really based on any other available resources besides the materials needed to make the above items.


More later,

Vahktang
 

* How often to you actually think about the vast number of people directly near you (or not) as you drive to work each morning to earn your weekly owlbear-slayer salary?

I think we have about half a million people in my city, but I'm not really sure. However, I'm quite certain my court (the city's municipal court) handles about 78,000 cases per year -- that has a more direct impact on my life. I agree that population density rarely has any importance in an actual game.
 

I dunno.

I follow some general rules for population density that I cobbled together from sources like The World Builder's Guidebook, but I have no idea how realistic they are. Nor do I care. My world isn't a pure medieval setting by any stretch of the imagination, so I don't care one bit about realistic population density. My players accept the setting as is, and none of them care about realistic population either.
 

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