This is one of the best questions I was ever asked as a DM. The said potential player really likes to have well-developed characters to play and has little interest in seeing them pop off after a few sessions. I told him that, as a DM, I weave the PCs into a story and will not expressly attempt to kill a PC, ever. I also want to allow the players to develop a sense of their characters and have them progress through the history of my campaign world.
When I play, I get bored when I am having to make up new characters every few months. It is like playing a cartoon-after a few deaths, I distance myself from the new character(s), because I know at some point soon they will be dead. The cartoon is the character, expressing the most obvious points, and the nuances gained from an extended period of play with a particular PC are lost.
As a DM, I support players in developing complex and compelling PCs. As a player, I want the chance to progress through the ranks of history, and rarely get the chance.
Thoughts?
When I play, I get bored when I am having to make up new characters every few months. It is like playing a cartoon-after a few deaths, I distance myself from the new character(s), because I know at some point soon they will be dead. The cartoon is the character, expressing the most obvious points, and the nuances gained from an extended period of play with a particular PC are lost.
As a DM, I support players in developing complex and compelling PCs. As a player, I want the chance to progress through the ranks of history, and rarely get the chance.
Thoughts?