shilsen
Adventurer
I'm with Hong, difficult as it may be to type that with a straight facehong said:It's Mongoose. 'nuff said.

I'm with Hong, difficult as it may be to type that with a straight facehong said:It's Mongoose. 'nuff said.
Think of it as "I'm with stupid", but more cool.shilsen said:I'm with Hong, difficult as it may be to type that with a straight face![]()
I don`t like the idea of a feat that forbids to take another feat, especially when they are as unrelated as these two feats.Bauglir said:Creeping steadily towards house rules territory here. I'm trying to decide whether to allow the feat in my game, possibly with some modifications.
The suggested form at the moment is, as above, restricted to one weapon, with weapon specialisation as a prerequisite.
For the sake of simplicity lets assume that text about improved initiative etc means that taking this feat prohibits the character from taking those other feats, and vice versa.
Thanee said:I'd make Greater Weapon Specialization a Prerequisite probably. Otherwise it is for two-handed weapons simply the superior choice again. This way, it is a high end feat for fighters (and they can use some decent higher level feats anyways).
Bye
Thanee