Power Attack
"Benefit: On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attack and bonus on damage apply until your next turn.
Special: If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can't add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon)."
I of course got this from the sneak peek of the 3.5 PHB thread.
I have to admit I am somewhat ambivalent about this change, the damage output for power attack has always seemed fine IMHE. Throw in weapon focus and str buffs and Combat types seem to easily pull off a +5 power attack at 10th level against most opponents without a huge drop in their hitting abillity.
I'm not sure I want to see half orc fighters specialized in greatswords routinely pumping 10 extra points of damage per hit.
Again from my experience this was an uneeded change, so please if people can enlighten me with their experiences, and provide what they think justifies this rule, it will help me sleep better at night.
A couple of additional thoughts about this change:
1) Falchion is looking better now, double damage from power attack doubled again from regular crits will be a hefty increase.
Keen greataxe with improved critical will be a donnie brasco "forget about it" when it comes to crits,(imagine an greataxe wielding Paladin smiting evil, power attacking, and criticaling from the back of his mount,(or even a lance 2 handed) ouch bring out the bactine.
2) This rule will help the small sized fighter using a longsword in 2 hands.
"Benefit: On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attack and bonus on damage apply until your next turn.
Special: If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can't add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon)."
I of course got this from the sneak peek of the 3.5 PHB thread.
I have to admit I am somewhat ambivalent about this change, the damage output for power attack has always seemed fine IMHE. Throw in weapon focus and str buffs and Combat types seem to easily pull off a +5 power attack at 10th level against most opponents without a huge drop in their hitting abillity.
I'm not sure I want to see half orc fighters specialized in greatswords routinely pumping 10 extra points of damage per hit.
Again from my experience this was an uneeded change, so please if people can enlighten me with their experiences, and provide what they think justifies this rule, it will help me sleep better at night.
A couple of additional thoughts about this change:
1) Falchion is looking better now, double damage from power attack doubled again from regular crits will be a hefty increase.
Keen greataxe with improved critical will be a donnie brasco "forget about it" when it comes to crits,(imagine an greataxe wielding Paladin smiting evil, power attacking, and criticaling from the back of his mount,(or even a lance 2 handed) ouch bring out the bactine.
2) This rule will help the small sized fighter using a longsword in 2 hands.