Thus, damage is a property of the weapon used to make an attack (specifically, the die roll). Strength is an effect that modifies damage.
A is correct.
Player's Handbook said:Strength Bonus: When you hit with a weapon, you also add your Strength modifier with melee and thrown weapons.
A strength modifier is something you add to damage. It is not the basis of the definition of damage.Strength Bonus: When you hit with a melee or thrown weapon, including a sling, add your Strength modifier to the damage result. A Strength penalty, but not a bonus, applies on attacks made with a bow that is not a composite bow.
FrankTrollman said:Well, we are talking about a 3rd edition feat, so the 3.5 SRD is sort of meaningless.
...
In 3rd edition, Strength is part of the damage of a melee attack. Power Lunge is a 3rd edition feat, and cannot be cogently evaluated with another rules set.
So just to summarize, what you are saying is that the feat actually says to add 2x your Str Mod to your normal damage including your normal Str Bonus but that the author of the feat has indicated that the feat is not meant to function as written but was meant to function in another manner. But you can not provide us with a quote or source supporting that claim (which would, like Sage rulings, still not be binding IMO) and this feat has not been changed in the errata or the FAQ to make the feat function in the way the author intended. In that case I don’t see how you can make definitive claims about how the feat should work when the official (published/errata) version of the feat is not compatible with your assertion of how the feat should work.FrankTrollman said:In total, what it actually says is that you add strength bonus x2 to the normal damage (which includes strength bonus or strength bonus x1.5). In total, it comes out to three times or three and a half times damage as written - but the Author has come out and said that wasn't intended.
And no, I don't have archives of message board discussions from 2001.
-Frank
Camarath said:In that case I don’t see how you can make definitive claims about how the feat should work when the official (published/errata) version of the feat is not compatible with your assertion of how the feat should work.
No I really did mean 3 x str and 3.5 x str ... for 2 x str or 2.5 x str the feat would not be used at all ... ever ... in our campaigns ... and thats usually a good way to find out what's the right interpretation for your campaign.DM2 said:Did you mean 2 x Str and 2.5 x Str, because 3 and 3.5 are too high as well.
Heck the argument here has basically been whether the multiplier for 2 handed weapons should be 2 or 2.5.
DM2

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.