[B]Name:[/B] Farid Duropied
[B]Class:[/B] Fighter
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Good
[B]Deity:[/B] Ayratha
[B]Str:[/B] 14 +2 (06p.) [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +1 [B]HP:[/B] 13 (1d10+3)
[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +3 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] -
[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +3 [B]Spell Save:[/B] -
[B]Cha:[/B] 8 -1 (02p.) [B]ACP:[/B] -4 [B]Spell Fail:[/B] --%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +0 +3 +0 +0 +0 17
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +3 +5
[B]Ref:[/B] 0 +3 +3
[B]Will:[/B] 0 +0 +0
[B]Weapon Attack Damage Critical[/B]
Dwarven Urgosh +4 1d8+3 20x3
Dwarven Urgosh (TWF) +2/+2 1d8+2/1d6+1 20x3
Warhammer +3 1d8+2 20x3
[B]Languages:[/B] Common, Dwarven, Giant
[B]Abilities:[/B]
Dwarf Abilities
[sblock][size=1]
-Darkvision: Dwarves can see in the dark up to 60 feet.
Darkvision is black and white only, but it is otherwise like normal sight,
and dwarves can function just fine with no light at all.
-Stonecunning: This ability grants a dwarf a +2 racial bonus on Search
checks to notice unusual stonework, such as sliding walls, stonework traps,
new construction (even when built to match the old), unsafe stone surfaces,
shaky stone ceilings, and the like. Something that isn’t stone but that is
disguised as stone also counts as unusual stonework. A dwarf who merely
comes within 10 feet of unusual stonework can make a Search check as if
he were actively searching, and a dwarf can use the Search skill to find
stonework traps as a rogue can. A dwarf can also intuit depth, sensing his
approximate depth underground as naturally as a human can sense which way is up.
-Stability: A dwarf gains a +4 bonus on ability checks made to resist
being bull rushed or tripped when standing on the ground (but not when
climbing, flying, riding, or otherwise not standing firmly on the ground).
- +2 racial bonus on saving throws against poison.
- +2 racial bonus on saving throws against spells and spell-like effects.
- +1 racial bonus on attack rolls against orcs and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type.
Any time a creature loses its Dexterity bonus (if any) to Armor Class,
such as when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Appraise checks that are related to stone or metal items.
- +2 racial bonus on Craft checks that are related to stone or metal.[/size][/sblock]
[B]Feats:[/B] Two Weapon Fighting, Weapon Focus (Dwarven Urgosh)
[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Appraise (cc) 1 +1 (+2) +2
Climb 2 +2 -4 +0
Craft (Weaponsmithing) 2 +1 (+2) +3
Jump 2 +2 -4 +0
Ride 2 +3 -4 +1
Search (cc) 1 +1 (+2) +2
[B]Equipment: Cost Weight[/B]
Dwarven Urgosh 50gp 12lb
Warhammer 12gp 5lb
Scale Mail 50gp 30lb
Backpack 2gp 2lb
-Waterskin 1gp 4lb
-Bedroll 1sp 5lb
-Dagger 2gp 1lb
[B]Total Weight:[/B]59lb [B]Money:[/B] 122gp 8sp 10cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 175 700
[B]Age:[/B] 107
[B]Height:[/B] 4'3"
[B]Weight:[/B] 142lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Dark brown
[B]Skin:[/B] Light brown