Bloodstone Mage
First Post
All right. I stumbled upon this while making a NPC for my PCs to fight. The NPC is a female escort who discovers that a special cursed mask is carried by one of the players. I was trying to make her deadly, so I decided on a garrote (sp?, I'm half-asleep). I wanted to make it have some special quality, so I made it a locking garrote. Then I decided to make it a wounding locking garrote, which is more dangerous than a regular ol' garrote. While this isn't exactly powergaming, I still felt like it was cheating, thus I felt guilty, so I got rid of the wounding effect. But this question came to mind:
Is it wrong to powergame as a DM?
I always give my NPCs weaknesses, except if I know that a particular powergaming player is headed my way. For me, it's the only way I can stop him. I became more adamant in this belief after my last gaming session, where he, a 4th level rogue, tried to rob a magic store that had four obviously high-level mages. He died, of course, and was mad at me for killing him (and when he gets mad, he gets dramatic). I told him that he shouldn't be running around, doing things just because they're there. I mean, just because a bank can be robbed, does that mean everyone's gonna do it? This player thinks that just because we are in a role-playing environment that there are no laws or consequences. I'm reluctant to actually sit down with this player due to his mood swings and dramatic nature. He was hysterically upset when I didn't let him have a magic item he asked for. He had came up to me before last session started and asked me if his character could have it. He then calculated the price for this magic item, but he did it inaccurately (he calculated about 4,500 gp). When I showed him the real figures (which I calculated to be around 22,500 gp), he got mad at me and started saying over and over again: "By the time I get that much gold, the item will be totally useless to me."
Actually, the more I think about it, it's not my problem with his powergaming, it's just him.
Anyways, I'm done telling my personal experiences. I'm just curious as to what everyone else thinks about this.
Cheers!
[edit: added detail and realization to my situation]
Is it wrong to powergame as a DM?
I always give my NPCs weaknesses, except if I know that a particular powergaming player is headed my way. For me, it's the only way I can stop him. I became more adamant in this belief after my last gaming session, where he, a 4th level rogue, tried to rob a magic store that had four obviously high-level mages. He died, of course, and was mad at me for killing him (and when he gets mad, he gets dramatic). I told him that he shouldn't be running around, doing things just because they're there. I mean, just because a bank can be robbed, does that mean everyone's gonna do it? This player thinks that just because we are in a role-playing environment that there are no laws or consequences. I'm reluctant to actually sit down with this player due to his mood swings and dramatic nature. He was hysterically upset when I didn't let him have a magic item he asked for. He had came up to me before last session started and asked me if his character could have it. He then calculated the price for this magic item, but he did it inaccurately (he calculated about 4,500 gp). When I showed him the real figures (which I calculated to be around 22,500 gp), he got mad at me and started saying over and over again: "By the time I get that much gold, the item will be totally useless to me."
Actually, the more I think about it, it's not my problem with his powergaming, it's just him.
Anyways, I'm done telling my personal experiences. I'm just curious as to what everyone else thinks about this.
Cheers!
[edit: added detail and realization to my situation]
Last edited: