Problems at the gaming table.

So how much did the Bard pay for it? IF the Bard is happy with out paying the Wizard to buff him, then the Wizard should be happy to not pay for the ring. . I think it is a case of both players need to decided what is in the best interest of the group assuming they care if the group survives.
Party members selling magic items to each other for more then cost wow that idea would never go over in our group but then again we tend to play lawful oriented groups who work for the common good especial when it comes to treasure.
Ken
 

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Joseph Elric Smith said:
So how much did the Bard pay for it? IF the Bard is happy with out paying the Wizard to buff him, then the Wizard should be happy to not pay for the ring. . I think it is a case of both players need to decided what is in the best interest of the group assuming they care if the group survives.
Party members selling magic items to each other for more then cost wow that idea would never go over in our group but then again we tend to play lawful oriented groups who work for the common good especial when it comes to treasure.
Ken

Uhh. Yeah. You apparently haven't been paying attention. It wasn't about the ring, it was about some deadbeat loser's powertrip that the rest of the party/DM did nothing about and ended with him in jail on unrelated matters. The rest of us are looking on in that rubbernecking at a traffic accident sort of way.
 

Alchemist said:


Uhh. Yeah. You apparently haven't been paying attention. It wasn't about the ring, it was about some deadbeat loser's powertrip that the rest of the party/DM did nothing about and ended with him in jail on unrelated matters. The rest of us are looking on in that rubbernecking at a traffic accident sort of way.
You are right I was merely responding to the initial post, thanks goodness all the unbiased facts came out, and the truth has been told
Ken
 

Joseph Elric Smith said:

You are right I was merely responding to the initial post, thanks goodness all the unbiased facts came out, and the truth has been told
Ken

Whether it's the truth or not it really inconsequential to us floating around in cyberspace. This could all be an elaborate story by Bob5th, but that dosen't really mean anything. The thread isn't about what a good trade for a magic ring is. It's about intraparty conflict. Even if Bob5th is totally falsifying this whole thing, it's still a thread about intraparty conflict. I would consider this to be a bad way (that is, passively sitting around waiting for the offender to leave) to deal with this sort of friction, which occurs in most groups at some point. See?
 


Alchemist said:
The rest of us are looking on in that rubbernecking at a traffic accident sort of way.
LOL! I nearly fell out of my chair laughing when I read this. That's exactly what this thread was like...!
 


Our group resolved such issues of the wizard creating items for people simply. You pay the half cost of the item (which is the monetary cost of the wizard making it) plus some extra (not sure exactly what the amount is) to compensate for the xp loss. It is a good system. You get the item for quite a bit less than the full cost, and the wizard (or other magic item creation class) gets a better deal. On some occasions it makes sense that a certain item benefits the whole party if a character has it (nothing comes to mind right now, but it has happened in the group) then the group works together to buy it.

Another point is this...I don't know how any of you deal with treasure (magical or otherwise) but we're pretty strict about keeping with level limits. Part of that is keeping the party treasure equal, so if you decide to take something, you get a lesser share of gold.

Example: The party comes across a ring of invisibility. The rogue wants it (obviously). We take whatever the party would get out of it if it were sold (half the cost of the item) away from the gold that the rogue would get. If this is more than the rogue would get in treasure, he owes what is remaining to the party when he DOES get some gold.

This is pretty metagamey (is that a word?) but, the fact is, it works really well to quell any arguements between players about items. And to get on topic, it would have solved the whole issue of the Trials of the Bard and the Wizard. If you had been playing with this rule from the beginning, the wizard would have had to accept this rule from when he started to play. There is no way, using this rule, the wizard could logically demand the item without compensating the bard.

This might help to set up a situation like this...as I said, it is a MetaGame solution to the problem...but it's better than just allowing this problem to exist.

Also, on mages buffing people. I agree that the mage isn't obligated to buff ANYONE. It's possible to play an effective spellcaster that doesn't USE any buffs. Also, if it is an in character decision that the character is stingy (sp?) with buffs, or doesn't like a character IN CHARACTER so doesn't buff them, thats fine...but I don't think I would play for long in a game where such pettiness was allowed even if it is an IC thing. Especially if I was the character who is the recipient of such pettiness, but even if I wasn't that character. I don't like the idea of "my character doesn't like you..so you get nothing!"

I had a character that was at odds with most of the party due to alignment. He was lawful good, and the rest were a mix of chaotic/neutral (no evil characters...our group doesn't allow them unless there is a specific reason for it). He argued with the rest of the group about their actions all of the time. However, due to beliefs that I decided that the character had, he would ALWAYS look after the groups needs before his own.

Wow...that's long, and it gets kinda ranty at the end. I hope you can resolve your problems (if you haven't already) because it sounds like this is going to hurt the group as a whole if not checked soon. Good luck.
 


Well the Wizard's player is gone. To where I don't know (or care). The Bard's player is grounded from the game for a while.

The past couple of weekends we started playing again after 4-5 months. We left off in the middle(?) of Deep Horizions and have no idea why we went to the underdark in the first place or what we're doing down there. I guess we keep on killing things till the DM stops reading.

Yeah we should have handled the situtation better and sooner but live and learn I guess.
 

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