Problems at the gaming table.

Greetings!

I entirely agree with you Buttercup!:) I think that such an irritating, obnoxious player--the fellow who plays the wizard--should be talked to in a serious way, or really booted from the group. He doesn't sound like a very fun person to be playing with. After all, the game is supposed to be fun, and he sounds like he is making it *less* fun for everyone else.:)

I also agree with Doc Moriarty. The Bard is entitled to his own items, regardless of how much another character--or player--may want said item. The other player sounds like he has a very immature attitude, whining and carrying on and harassing the other player. That is really pathetic.:)

On a general note, damn Bob The 5th! Some of these players you have going, gee--I'd have a chat with them about attitudes, you know? The thing is, this is just a game. A GAME!:) I find it hard to understand why some people get all worked up because some other player has an item that they want. So what you know? Why worry about it so much? It's just another magic item. If someone else has it, fine. Even if the player thinks that they can make *better* use of such an item, so what? There are always more items to be gained, and even then, I have always thought that the characters should be more focused on who they are as *characters* as opposed to what items they may or may not have. It just seems very shallow to define a character so deeply by whether or not they have this item or that item, you know? I've played in games where all the players lost everything that they had except for the ragged clothes on their backs. It didn't slow the group down a bit. The treasure, the items, were all gone. So what, you know?:)--the party came together in some outstanding teamwork and struggled together to survive behind enemy lines on this jungle island that was occupied by Beastmen and barbarian humans. The party was captured, humiliated, and enslaved. It was only after working hard together to escape, and many months of travel and recuperation, where they able to make it back to civilized lands. Even then, the items that they had lost--where lost for good. They had to totally replace their equipment with new items. Major point being though was that who these characters were as *people*--campaign and story wise, as played by the players--was far more meaningful and important than the *items* that these characters had possessed. That seems to be a salient lesson that the wizard-player needs to learn and learn well.:)

Semper Fidelis,

SHARK
 

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First off, I agree with SHARK and Dr Moriarty.

Secondly, what I REALLY don't understand, was why this was allowed to continue for so long, and you others didn't get on this wizard's case.

Seriously, you guys should have stopped the game and had a chat where everyone says what they think of the matter when this first came up, instead of letting it drag on and on, hoping it goes away by itself.

If the wizard's player was warned by all in the game that such crap as picking on a younger gamer, and grabbing items from other players without recompensing them their loss was not on, then this behaviour would have stopped in its bud. Peer pressure works wonders.

But if nobody is going to speak up for the young newbie, then WTF does the petty obnoxious wizard player have on you guys? Photos of sinful midnight Ludo parties?

You guys should all have done something heroic and stood up to the BBEG...regardless of the photos.
 

The Wizard's player is not going to run a monk after all. He is going to run a Sorc/Cleric Geomancer. In talking with the DM and the Archer's Player tonight we figure that he will start to demand the ring of wizardy once again from the bard who just got it back. The DM was saying that if he continues to cause problems he can find something else to do while the people who are trying to have fun play. We can always hire an NPC wizard, try to bring back one of our four or five old players, or if need be the Archer or me could run two characters.
 
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Well, I'd say you ought to warn the guy about his behavior and tell him to stop before just kicking him out of the group. If he persists in the negative behavior, you kick him from the group, of course, but if you warn him and he stops, you still have another player in your group who will now operate within the group instead of tearing it apart.
 

Bob5th said:
The Wizard's player is not going to run a monk after all. He is going to run a Sorc/Cleric Geomancer. In talking with the DM and the Archer's Player tonight we figure that he will start to demand the ring of wizardy once again from the bard who just got it back. The DM was saying that if he continues to cause problems he can find something else to do while the people who are trying to have fun play. We can always hire an NPC wizard, try to bring back one of our four or five old players, or if need be the Archer or me could run two characters.

Good Luck Bob5th. I truly hope that things work out for you and your fellow gaming buddies.
 


Bob5th said:
We can always hire an NPC wizard, try to bring back one of our four or five old players, or if need be the Archer or me could run two characters.

Take a peek at the Leadership feat thread. Seems like several posters are getting some mileage out of it!

"We're sorry we kicked you out of the game and your wizard is now a follower of the bard (and gaining XP at half rate)."


Cedric.
aka. Washu! ^O^
 

Have him read selected posts from your friends here at EN World. Then you can show him that you aren't the only ones who think he is acting like an idiot!
 

I am a bit late to this thread, but I believe the wizard player should sit down with Bob5th and have a talk about any issues he may have as a player. Personally, if the character does not know something, it cannot come up in my game. This is where the problem began.

As for the group, I find that parties where one character refuses to help another character are easy prey for DMs. Maybe because of the party's problems with the wizard, the characters may have to test the monk's loyalty to the group. This may help the players and Bob5th to sort out if the player is a jerk or if he merely played one.

I do not believe the wizard ever had a right to something another character won through blood, sweat, toil, and tears. While I will listen to an intelligent argument, whining tends not to work on me or anyone in my group.
 

The player changed his mind again before the game started Saturday and he's ended up running a fighter. The players of the new fighter and the old bard still don't work together very well but it's better than what it was.
Glad my cleric has a poor longsword (Surestriker) or the fighter would probably be after it saying that he could use it better.
 

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