Vigilance said:
The 0 level commoner (he was actually a 1st level Dedicated hero) did get bypassed by my special ops PCs because they thought he wasnt a threat and he did pick up an AK 47 from a downed soldier and spray the PCs at close range from total surprise.
I bet they're really glad I didn't have some rule in effect that killed the whole party. But I revolve my games around heroes.
Realistic? I think so.
Haven't had that precise situation come up in my games, but i would not expect my PCs to get that outcome.
They would not ever assume an AK would not be a threat. They would know even a commoner could kill them with an Ak. So they would not have "thought he wasn't a threat."
First and foremost, since any gun can be a lethal threat on the first shot, and assault weapons especially, they tend to watch those very carefully. Ak 47s would be policed if possible and if they could not be, they would not be lowering their guard.
Again, the fact that the threat exists as POSSIBLE within the rules tends to make them not be lax about the risk.
i imagine if they KNEW an Ak-47 wasn't a threat, they might not worry about a commoner and a loose Ak either, since they would KNOW that he would not be able to seriously threaten them.
I also expect that, your players, if they thought "this guy can kill me if i am not careful" would not have ignored the guy to the extent of him getting a full action (or more) worth of actions before they could react (picking up gun and firing)
I am sure you are right, your players are happy they were not surprised with a lethal rule. Their actions SHOW that they KNEW there wasn't a real threat there... a commoner with an Ak lying around is nothing to be worried about, so they didn't. They may even have wondered why he would be so suicidal as to take them on with an Ak and a surprise round. Didn't he know it wasn't a real threat?
However, where we might differ is, i also bet your players would have been happy with an "AK can kill rule" and would have handled the situation differently if they knew the Ak-commoner was a real threat.
Expectations drive choices and choices drive outcomes.
FWIW, IMG autofire is a full action so he would be able to p[ick up the gun on the surprise round and then run into initiative before he gets the shots off. odds are, my groups scout guy (excellent spot and listen) would have a chance of noticing his action and not get surprised or my teams leader guy (high initiative) would get a chance to shoot first, dropping the commoner before he gets the shots off.
I personally find either of those outcomes... party scout doesn't drop guard and gets the guy when he goes for the gun... or party leader yells "ambush" as the guy cocks the Ak and hoses him down before he can waste the team scientist... as very much an example of GENRE... and HEROIC... and FUN as it highlights and rewards the specific character traits.
i find both of thoise outcomes and sequences vastly preferrable to "Ok he hoses you down with bullets, mark off 20 hit points, now take him out so we can keep moving."
Don't you agree?