Oh that is a nice preface.
No FRCG, the end of the novel line, releases turning into a dribble, bad decisions all. For the record I like 5e.
1. Ending the novel line is a big, prime black spot on them to me.
2. The beginning of 5e was very promising, as it took the whole D&D multiverse as a core setting and incorporated it into the core books (with a disclaimer, see below). Then nothing. Not even a real CG for FR. Nothing for any other settings. Yes-yes, I could use old material, converting to 5e is easy, etc., the usual answers. Still it won't change the fact that we didn't see any new material to the other settings, advancing of timeline, novels, official stats (because, I don't have the time to convert everything). Nothing, and that doesn't seem to change in the foreseeable future.
D&D's big selling point is (for me at least) the multiverse, because one-by-one the campaign settings are somewhat restricted to certain themes and styles, even FR. With one setting, you could do certain things, with the multiverse, anything. I could understand why the old way of maintaining all of them on the same level isn't viable, but come on! There has to be some middle ground between everything and nothing! In the meantime, we get a new, shiny 250+ page mega-adventure every half a year, so it doesn't like they couldn't do books, they just don't want. So sorry, pointing to older material is just not a proof to me as the greatness of 5e. It's accentuating of how great times were then, from a creative and fan standpoint and how sparse and anemic is the present. They could even source out their settings, like with the 3e RL, but no. Instead we got the DM'sG with it's uncontrolled and unnoficial materials (and I don't say there isn't good things out there, there is and a plenty of capable writers, but still, the point stands).
So in the end, the handling of 5e (and i don't blame the D&D staff here, I think they would do more if they could) might be viable from a purely financial standpoint, but McDonald's also makes money and a lot of people eating there, sometimes including myself. That doesn't make it a great restaurant as the quality and variation of their foods goes. Also, the succes of 5e is IMO more due to how well the corebooks were written and not to the current state of things.
As a sidenote: it's somewhat strange to me that the discussions almost always boiling down to the system differences between 5e and PF and how 5e is more friendly to beginners and easier to run, but the above case of settings rarely comes up.
I want good rules for spelljamming and all that.
I still don't believe we know enough to treat this as a significant event. We know that Evans is ending her line, and that there's rumours that Greenwood and Salvatore are ending their lines, with a layer of NDA. We don't know if that means they're stopping novels entirely, or if there's simply a restructuring to it. Wait and see.
They've noted around release that they wouldn't be able to do a traditional campaign guide style release. The problem is that without advancing timelines or altering the setting there's nothing you can really add to a campaign setting aside from updating stats. If you just want fluff, it's already there. Even more importantly, there's wikis floating about collecting this information and putting into a single place that's (ideally) better organized than a book could ever be. For free.
And advancing the timeline's not always a good option either. Changes have to happen, moving years around doesn't make setting book B different from setting book A. And if you alter the setting to advance the timelines, you will upset somebody. The question is if more people are angered than people interested in your new book.
There's a reason not to license out: WotC doesn't want to compete with itself. Too many books and you run the risk of overwhelming a new player.
Too many books and you begin to splinter profit. And that splintered profit isn't going straight to wotc, either. Depending on the negotiated license, the people actually writing the books get a cut, too.
It's easier to write a book that's usable by most people than to risk splintering. Even if you don't run the adventure, the books wotc release are where the setting details you want are located, have new generic and specific monsters, and maps! The maps are a big sell for me, as it can be tedious to draw up your own.
And I think that's how wotc wants things. The core is more important than the splat. If the core sells well, that means D&D has a wider audience, and that wider audience would look at D&D related items that aren't books. This is the net you want to spread, not settings. People aren't likely to buy from a lot of different settings, but they may be more willing to spend on D&D related merchandise.
I don't actually know how important setting is to most people compared to system. If people don't like the default setting for a system, it's all too easy to just remove it and make your own world. Likewise, if you don't have much in the way of brand loyalty, then it's just as easy to take a setting you like and then port it into a system you prefer.
I don't have any hard data, but I suspect that's why when people talk about 5e vs. pathfinder, setting doesn't come up.
"Chapter 2: Character Races presents character races that are some of the more distinctive race options in the D&D multiverse."
3. The disclaimer. I actually dislike what they did with Ravenloft. CoS may be a great adventure, but the whole 4e paradigm of the individual Domains of Dread and the representation of Barovia in CoS and Strahd himself are just killed one of my favorite settings. Again, they just wanted to milk the cash-cow, redoing the original module, then throwing out the window everything that came later and made it to a fan-favorite setting. I can't really understand what made them do it this way, the Hickmans, or Perkins just doesn't like the RL setting. I just really-really bugged by the results. I thought they had enough with burning bridges in 4e.
Sure. I'd be fine with a UA article, honestly.I doubt we'll see that here, but I imagine that Spelljamming will be mentioned, in the very least obliquely, in the neogi section. As I've said before, I'm thinking that Volo will think neogi are somehow native to Toril, and we'll have a snarky Elminster footnote explaining their real origin.
I don't have the book. Does it actually outright contradict the existence of the Ravenloft demi-plane setting, or simply remain silent on anything outside of Barovia? For instance, I assume that in the adventure the Mists prevent you traveling outside Barovia, but as I understand it, lore states that Dreadlords can seal the borders to their domains, having exactly that effect. So if that is how they present it, it could be interpreted either as Barovia is a stand alone location, or it could be interpreted in harmony with 1e-3e lore.
I could see them going either way with this. The DMG tended to take an inclusive and flexible approach to interpreting the multiverse, and one of the WotC staff said in response to a question about Ravenloft's location that Ravenloft is where it has always been. (Note the the DMG doesn't say that the domains actually exist in the Shadowfell, just that they can be reached through the Shadowfell.*) Still, they have occasionally taken a solid stance on something they could have left more open, for mysterious reasons, so it's possible they officially decided the demi-plane doesn't exist and it's just individual domains.
*It does, however, refer to them as "demiplanes" in plural. However, the chapter also tells us that all the various planar connections are just someone's best guess, and people disagree. So maybe a lot of multiverse sages see the domains as separate demiplanes, while the most knowledgeable believe it is one plane in the Ethereal Plane (or vice versa). The chapter does however, seem to define the Dark Powers as actual beings (boo! hiss! let me define the plot device how I want!)
*It does, however, refer to them as "demiplanes" in plural. However, the chapter also tells us that all the various planar connections are just someone's best guess, and people disagree. So maybe a lot of multiverse sages see the domains as separate demiplanes, while the most knowledgeable believe it is one plane in the Ethereal Plane (or vice versa). The chapter does however, seem to define the Dark Powers as actual beings (boo! hiss! let me define the plot device how I want!)