Proposal: Adjust Palindrome's Ability Scores

KenHood

First Post
When I originally proposed the character overhaul, adjusting ability scores was not approved. Since it's been added, I'd like permission to adjust Palindrome's ability scores.

His current load-out is...
Str 10
Dex 14
Con 13
Int 18
Wis 13
Cha 13

His new load-out would be...
Str 8
Dex 15
Con 10
Int 18 (16 + 2 for human)
Wis 10
Cha 16

Thanks,
Ken
 

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This makes more sense to me, it seems like you built him with a 3.xe mentality and now seeing 4e in action, this particular disbursement is more effective without compromising the PC.
 

Yep. That was exactly what I did--built him like a 3E wizard. Thought all the little +1's and such would be AWESOME, but no...is very mediocre.
 

I don't really see a problem with this. I believe Pal already used his overhaul, but as you said, the ability scores bit wasn't available then. So you're basically just asking it to retroactively apply to your overhaul.
 


I don't know...

I don't think ability modifiers will do any good when the boy keeps rolling 1's. :confused:

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I think we'll get to see if karma affects imaginary characters. If Tonk gets good rolls, we'll have some proof.
 




Okay. Thanks, fellas.

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At third level, I'll probably change his Multi-Class Feat to Bard, too. Give him some healing potential, and qualify him for all the bard rituals.
 
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