andargor said:
What kind of magic support do they have?
Good question, I'm again thinking "whatever's cheapest", i.e., as few and low-level as possible. One wizard or cleric of mid-level is certainly fair game. (And the enemy spell attack might be anything from 5d6 to 10d6 damage, possibly assume 8d6 on average.)
Andargor, thanks for spell suggestions: I assume MH is the Miniatures Handbook?
I'd really like for the Counterspell option to be a valid tactic, but I see several fatal disadvantages:
(1) Your caster is tied up for the duration with a Ready action (no counterattack, and consider the case if the attack is by surprise -- no Ready allowed)
(2) Your caster must target a single individual enemy caster (consider if multiple enemy casters, or they're out-of-range, or they're hidden or disguised, etc.)
(3) Your caster must have
fireball prepared themselves (or suffer about 50% failure by using
dispel magic, bad prospect for an ongoing magical fight).
The "kill the enemy caster" is of course an excellent strategy, but for the purposes of this thread I'm assuming an enemy caster does in fact manage to cast a
fireball at your friendly troops in close formation.