Guythegard
Villager
are you kidding, it wuld be tough luke finding enuf people to play 4e with me so I never tried.
Not on-line. I play non-mainstream games, and have never had any problem finding players. In fact, I'm currently above my preferred headcount. There's a huge demand for long-term weekly campaigns.In my experience, while it's not impossible to find players for a dead game, it's more of an uphill battle. To start with, it can be somewhat difficult to find players for games other than D&D. And now I'm going to ask them to play a game that's been out of print for who knows how long and they may never have heard of? It gets a lot more difficult to get people to try.
I'm the opposite. The overloaded garbage wagon that is 5e and its endless stream of splatbooks is exactly why I won't play any d20 system.I am not sure my table could go back to play 1e/2e- maybe 3e/Pathfinder. Every change brings in some new rules and options that stick for a reason and to make a play at 2e and still have things like THAC0 and no feats and the d20 system for stats would be a big step back. I have not looked much at some of the new remakes of the OSE and such so they may have changed enough from the original to be its own game by now.
The Gnome Illusionist/Thief in my current game is a beastAs long as no one wants to play a thief, you'll probably be OK.
Yep, 1e/2e is easy to run with THAC0 or without, or even to use Base Attack Bonus like 3e. Its all the same. I like THAC0 because the players can just tell me what AC they hit, no need for the to hit charts. But if they wanted to used Ascending BAB I could use that as well.THAC0 is simple to convert. For AD&D and 2E it’s: 20 - DAC = AAC.
DAC is descending AC.
AAC is ascending AC.
Feats you can homebrew or port over. Check out Skills & Powers. The seeds are there.
d20 system for stats? You mean ability checks? AD&D and 2E had those. Roll 1d20 and compare it to your stat. Roll equal to or under, you succeed. For over, you fail. Late AD&D and 2E had a skill system.
That they're aware they won't be able to find players if they don't is immaterial to their being aware of the rules still being technically usable.Literally no human being who is aware of published games is unaware of this.
Really? Because I see people on this very board talk about how they will have to sell their books once the OGL goes away, and who refuse to play dead editions.
And I've discovered I cannot stand it anymore, and 1E I find even worse.I've been very impressed by how well 2E holds up whenever I go back to it.
Technically, THAC-0 does NOT match the AD&D 1E rules. It ignores the flat spots on the tables.THAC0 is simple to convert. For AD&D and 2E it’s: 20 - DAC = AAC.
And I've discovered I cannot stand it anymore, and 1E I find even worse.
I hold no nostalgia for AD&D despite it being my first RPG.
Not everyone thinks it holds up. Nor does everyone need to agree on whether it does or not...
Maybe.Given that publishing material is lifeblood to a game, the OGL meant that games didn't have to die anymore.
Given certain elements of leaked OGL1.1 information, it's quite possible that anything released after OGL1.1 goes live, even if not D&D derived, might be forced to use OGL 1.1 for new publications. (The leak states 1.0a being no longer authorized.) I honestly expect litigation to happen to resolve the contradictory elements of 1.0a and the issue of whether authorization can be withdrawn.Bitterness aside — and in the spirit of hope that the OGL isn't actually dead and gone —