Counterpoint: a lot of the feedback on the playtest Artificer designs pertained to Eberron despite not being in print.I don't know that a setting that isn't currently in print is a good basis for the design of a general game element.
Counterpoint: a lot of the feedback on the playtest Artificer designs pertained to Eberron despite not being in print.
I think this depends on how important is the class to the specific setting, and how probable it is that the setting will be published. Artificers are central to Eberron, so you couldn't really design an artificer without Eberron in mind. And Eberron was always going to be one of the first settings published for 5e so that made the choice of designing it with Eberron in mind easier.I don't know that a setting that isn't currently in print is a good basis for the design of a general game element.
I think this depends on how important is the class to the specific setting, and how probable it is that the setting will be published. Artificers are central to Eberron, so you couldn't really design an artificer without Eberron in mind. And Eberron was always going to be one of the first settings published for 5e so that made the choice of designing it with Eberron in mind easier.
No, but a lot of the subsequent iterations of actual design became oriented around emulating and approximating an Eberron-style artificer.Feedback is not design. Whatever the feedback, once the Artificer left the Eberron book, it needed to be balanced with the rest of the classes.
Agreed.I expect that folks want a psion to have magical oomph comparable to a Wizard. Then it ought to have hit points comparable to a Wizard, too, Dark Sun or not. If you are okay with lesser magical power, we can talk about higher hit points.
Sure, I'm not disagreeing with you. All classes have to be balanced for general use. Being published with Eberron in mind was never a reason to make the Artificer not work everywhere else. What I was saying was that there could be reasons to design a class with an unpublished setting in mind, but that doesn't make it okay to ignore general use of the class in the design."...once the Artificer left the Eberron book..."
If you publish a Dark Sun book, you can give the psion bazillion sided hit dice in that book. I don't care. Have a ball. Make every psion god-emperor in that book, if you want.
If it is intended for general use with the other classes in other settings, it out to be balanced with all the other classes. The mere existence of a setting that many are not playing is not an excuse for general design choices.
No, but a lot of the subsequent iterations of actual design became oriented around emulating and approximating an Eberron-style artificer.
What I was saying was that there could be reasons to design a class with an unpublished setting in mind, but that doesn't make it okay to ignore general use of the class in the design.