My system isn't just moving around spells and calli Ng it something different because the different use cases are combinations of existing spells, class powers, race powers, item powers, and anything else appropriate that fits the POWER theme. It also includes some amount of new or modified existing content , just not 100% new or modified.
So if nothing else I've shown there COULD be a distinct feeling psionics system that isn't any more difficult mechanically than spellcasting and ki power use. You can argue about why that is all you like, but it's not like it would have been hard to come up with something more distinct than another sorcerer and some new spells.
Of course you could, they did.
And it got rejected by the majority of surveyed players.
So they tried again.
And it got rejected by the majority of surveyed players.
And then they tried a third time
And it got rejected by the majority of surveyed players.
And they tried one last time
And it got rejected by the majority of surveyed players.
So, at this point, they are doing spells and subclasses. It is the only thing that wasn't rejected. My point is simply that since we are at this stage, we might as well acknowledge that the spell system can represent psionics, and has been representing psionics, and considering the challenges involved and the amount of rejected material, this was the best way forward.
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So much to unpack. Okay, if they make psionics into magic and use spells, I am just going to do a homebrew of my own or find a good third party set of rules. Part of the point of having psionics is to have a set of supernatural powers that has a different feel to it than magic and that means its own mechanics. I think just not wanting to learn a new set of mechanics is just lazy, put some effort into your game and be adventurous. Read the novel "Master of the Five Magics" by Lyndon Hardy. He has five classes of spellcasters, each class has a completely different set of magical laws and mechanics. There is no reason we cannot do the same thing in D&D. Throw in True Name magic, Pact magic, and Shadow magic from the "Tome of Magic", just update the mechanics. The 2E rules were amazing for the time. A skill and feat based psionics system with tangents and psionic harbingers an constructs could be done in 5E with the benefit of the updated skills rules and saving throws. Take a look at the Force rules from the d20 Star Wars game. Add telepathic combat and you have a psionics system.
We are constantly saying that WoTC should listen to the fans, that they should give the fans what they want. Well, the fans don't want a new system.
You can call it lazy if you want, you can give "but it would be so easy to do X" all you want, but at the end of the day, the fans spoke, and they indicated no.
At least for Psionics, it appears like they are done trying to make a new system. And after years of trying, I don't blame them.
Another thing I have not seen anyone discuss is the idea of psionics and magic accomplishing the same feat in different ways. Take Invisibility. There are lots of ways to make something invisible. You can transmute it so it is transparent all the way through. You can bend light around it with telekinesis. You can connect it to another plane like Shadow or the Fairy Other World so its substance is hidden. You can cloud minds with telepathy so that the object is edited out of a single target's perception. Deciding magic and psionics use different methods means they will have divergent mechanics and feel like they have their own niche.
Sure, but none of that is defined by the spell, correct?
So, it would still be the same spell, with the same rules, even if you flavored the process differently.
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You don't really read the posts you respond to, do you?
For a man who demands respect from others, you sure like making personal attacks don't you?
@EscherEnigma posted the rules for Innate Spellcasting (Psionic), the highlighted the section that stated "This tag carries no special rules of its own" which is meant by the author to indicate that the tag "Psionic" as a tag has no special rules. It is just spellcasting.
The author actually does, if you read the unbolded part, say as well "A monster that has this tag typically doesn't require any components to cast its spells." But that is not a special rule. That does not carry any mechanics that are unique to "Psionic" as I have shown quite a handful of magical abilities that have no components. Remember the Succubus Charm? The one that was so explicitly magical it was like cows having four legs? No components. Vampire Charm? Same thing. Nightmare's Etheral Stride, Cloakers Phantasms, the list is huge.
So, your claim that the writer made a mistake is wrong. I assumed that was because you thought you were reading the Innate Spellcasting rules, no the Psionic specific ones. But, since you decided to attack me for that assumption, I must assume you knew and just were ignorant of the massive list of magical monster abilities that require no components.
"Psionic" as a tag carries no special and unique rules. Including the lack of components. Plenty of explicitly magical and arcane abilities lack components in monsters. And, as WoTC releases psionic spells, the tag will still have no special rules attached to it. It will be a label for flavor, and nothing else.
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We know it has been rejected, that is what we are complaining about!
More generally, since there are a lot of posts in this thread doing the same thing, pointing out the rules say that psionics is X will never be a rebuttal of people complaining about psionics being X. Pretty much be definition.
_
glass.
I guess I can be sympathetic, but at the same time, eventually complaining about it just being in denial. It is what it is.
If you want to claim they should have done X, when X was tried and rejected, fine. Make your own version. But don't expect the company to listen to you, when they tried the exact thing you are trying and were told to stop and do something simpler.
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Well then the station should shut up about Zappa or Psionics.
It's not our fault WOTC wants to do something niche and turn it pop then getting backlash.
Maybe they should have. But people still keep yelling for it, so they kept trying.