Puppy-Kicking PCs, OOC, part 2

Telsar

First Post
Brother Shatterstone said:
Not really sure, but knowing her she's not one to do something OOC to simply meet up... I know that in AIM she had talked about T'aria taking over the town's thief’s guide. So I guess it was just the very vague we will all meet back up that we all sort of had... (T'aria is going to need help if she does decide to go that route)


I didn't really think we where all on the same time frame... Are we?

T'aria, Accalon, and Aligor all stayed in town and rested, putting them all at relatively the same time (currently late afternoon). The rest left town, set up camp, and rested, so their fight with the 'stick puppet' was closer to sundown, and now, for them, it's the next morning.

As for T'aria, I kind of thought she had that idea. I remember she suggested staying in town and basically becoming the power group Mordrin thinks you're trying to be. But no one went with it, and I wasn't sure if she'd try that on her own, or possibly with Accalon. But then, she's disguising herself and leaving the Inn, so she probably means to get back with the group and go to the ruins. I'll find some way to keep everyone occupied. :)
 

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Telsar said:
T'aria, Accalon, and Aligor all stayed in town and rested, putting them all at relatively the same time (currently late afternoon). The rest left town, set up camp, and rested, so their fight with the 'stick puppet' was closer to sundown, and now, for them, it's the next morning.

Okay, that's pretty much what I thought, and you might want to be more worried about Accalon as I have the habbit of enjoying RPing over combat so Accalon might have more roleplaying to do over GFA. :)

(I started a game in November of last year and have only seen combat once and it was pretty much forced, and railroaded upon my character... Sorry Isida, but it was, it's okay it all worked out quite wonderfully didn't it. :) )

Honestly, Telsar, did the move of hiding in Loni's room ever occur to you before Accalon did it? (If I do stuff like that and your not sure where I'm going with it drop a note, I trust your DMing and I'm more than happy to tell you what my plans are.)
 

Telsar, hey replied to that email... less questions, very few to be honest, but it should tell you more of where I'm going... Though it might be lost in my ramblings. :lol:
 
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Brother Shatterstone said:
Telsar, hey replied to that email... less questions, very few to be honest, but it should tell you more of where I'm going... Though it might be lost in my ramblings. :lol:

I replied to your reply. :) I see your long-term goals, and I say... very cool. But, in the short term, I need to know when/if Accalon plans to see the party; but maybe you haven't decided yet, and will base it on RPing at Brie's. I'm mainly curious what Accalon would be doing the next morning, when Lydia (and whoever goes with her) meets with Aligor. If Accalon would be on hand for that, I need to speed up what we're doing at Brie's. But if you planned to meet later, in the forest, or not meet at all, then I can keep doing both simultaneously. I know, no real plans were made, so, um, just make up a plan. :) Or say there isn't one, and decide where you might be in the morning.


Edit: Just had a thought. Have you guys ever seen, in a PBP game, two scenes at different points in time going on (like right now, with Accalon and Brie's, T'aria at the well, and the next morning with potentially everyone else), where a character is in multiple scenes? In other words, have Accalon at the meeting (if he wanted) and still continue at Brie's as a sort of simultaneous flashback? Doing it like that might be confusing, but at the same time, I wouldn't have to stall one part to let another part catch up. The player and DM would have to make sure nothing happened in either scene that contradicted the other. Anyone have thoughts on this?
 
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Telsar said:
In the short term, I need to know when/if Accalon plans to see the party; but maybe you haven't decided yet, and will base it on RPing at Brie's.

It really depends upon the RPing, and or what's going on with the breaking glasss.

Telsar said:
I'm mainly curious what Accalon would be doing the next morning, when Lydia (and whoever goes with her) meets with Aligor. If Accalon would be on hand for that, I need to speed up what we're doing at Brie's.
I have plans on Accalon being there but I'm not sure, I'm all for speeding it up if your talking about more posts, less so if your talking about brushing things but I find both agreeable. :)

Telsar said:
Edit: Just had a thought. Have you guys ever seen, in a PBP game, two scenes at different points in time going on (like right now, with Accalon and Brie's, T'aria at the well, and the next morning with potentially everyone else), where a character is in multiple scenes?
Not sure... Wait I have different board, it was/is for an M&M game. The future selves know that they made a huge error in judgment but it hasn't happened yet... There past version of themselves are in the process of doing it... It's interesting, yet weird, but I'm not involved in it that game so I can really speak from experience...

Telsar said:
In other words, have Accalon at the meeting (if he wanted) and still continue at Brie's as a sort of simultaneous flashback? Doing it like that might be confusing, but at the same time, I wouldn't have to stall one part to let another part catch up.

I would be willing to do it for the good of the game, I think I can handle it. :)

Telsar said:
The player and DM would have to make sure nothing happened in either scene that contradicted the other. Anyone have thoughts on this?
I sort of dislike the lack of repercussions but Accalon’s plans would need lots of involved RPing with a couple of NPC so it could very well be done without to much if any threat of combat… Or long term serious repercussions as I said I’m good at avoiding fights.
 


Telsar, hey I added some OOC to Accalon's last post, basically in the hopes of avoiding an extra post on both are parts. :)

This part was added:
If Bea doesn’t have any obvious warning about the room Accalon will slow move up upon it while keeping Bea behind him. Actually if the stairs going down is between him and the door he will tell Bea to stop advancing and wait at the top of the stairs. If the stairs are beyond the door, he will wait till he’s “contained” whatever is in the room and then order her to run pass him and have her wait at the top of the stairs. (In case he needs assistance. Hopefuly an adventuring John/Jane is downstairs or maybe Modrin is.)

I use the term obvious warning loosely, chances are Accalon is going to advance even if he gets a warning like, “Madame Brie told us never to upon that door.”

Now if she says that walking though the door will trigger a portal to a nesting ground of a rather large swarm of red dragons then he’s going to pass… :)

I trust your judgment, and I’m not seeing any other way around advancing anyhow. :)
 

Paxus Asclepius said:
Haha! We're doing our job!

So why run out of town? Why not strive for the 'Week of Bloody Terror'? :)

Brother Shatterstone said:
Now if she says that walking though the door will trigger a portal to a nesting ground of a rather large swarm of red dragons then he’s going to pass…

Ah, you're both a couple chickens. :)
 

Wow, I never saw it as being a fire... I was thinking someone was working over a gagged girl by slowly relocating her fingers... An evil idea for an evil game.


Wow, a fire... I hate real world issues in a fantasy especially when I've been trained to fight fires but I think the lack of fire fighting technology should make this an interesting challenge.

Of course if anyone sees something to real worldish in my posts please say something, though for now I'm going to assume that the combustible nature of the liquor is well know to Accalon based upon the DM's description.

Telsar said:
Ah, you're both a couple chickens. :)

probably... ;)
 

Brother Shatterstone said:
Wow, I never saw it as being a fire... I was thinking someone was working over a gagged girl by slowly relocating her fingers... An evil idea for an evil game.


Wow, a fire... I hate real world issues in a fantasy especially when I've been trained to fight fires but I think the lack of fire fighting technology should make this an interesting challenge.

Of course if anyone sees something to real worldish in my posts please say something, though for now I'm going to assume that the combustible nature of the liquor is well know to Accalon based upon the DM's description.

Sorry to dissapoint. Am I being squeamish on portaying evil? Maybe. But I think giving you guys any terribly evil adversaries would just make you guys look too "good". I'd rather give your PCs more mundane or "goody-goody" adversaries, so you can show how evil people deal with it.

And I have no real-world fire fighting experience, so something about it will probably seem way off, so I'll apologize in advance for that too.

And nothing you posted seemed beyond what a fantasy character could know.
 

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