Push/Slide over a ledge?

The irony is that a railing could, itself, be considered hindering terrain. So you'd get the save to enter the railing's square, then a save to enter the square of OMG I AM FALLING.
 

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The irony is that a railing could, itself, be considered hindering terrain. So you'd get the save to enter the railing's square, then a save to enter the square of OMG I AM FALLING.

Except, in that case, you'd have to be pushed at least two squares- either you are pushed into the railing's square and then off the edge, or you're already up against the railing, and falling off. If the enemy is already up against the railing, they wouldn't get two saves.
 

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