Pathfinder 2nd edition kind of does this already.I would like to see +1 from race, class, and background since I can see each affecting you. I know attaching one to race is not in fashion now, but it might be a compromise over throwing one's hands up and saying, "Fine, do anything you want."
I'm all for trading starting skill and armor proficiencies one on one basis also, but that would maybe be too "complicated".Why don't we just do a complete point buy character generation and let people pick ancestry and background purely for role-playing purposes?
You can always provide pre-built "packages" to make life easy for new players or those that aren't interested in fiddling with numbers, but it feels like WotC is trying to have its cake and eat it to by shifting around where ASIs, proficiencies and special abilities come from. Just bite the bullet and say "You have X build points for your starting character. Go nuts." THEN pick a class.I'm all for trading starting skill and armor proficiencies one on one basis also, but that would maybe be too "complicated".
Probably because it's not "D&D" enough. But it sounds pretty awesome to me for a modern game.Why don't we just do a complete point buy character generation and let people pick ancestry and background purely for role-playing purposes?
Just build it into the standard array/point buy and be done with it.
For some reason people just refuse to accept that custom background is the default, and all example backgrounds can be freely customized. It’s bizarre.It seems like the playtest isn't effectively communicating that the stat bonuses are floating already. The backgrounds listed are sampled and you can assign +2/+1 or +1/+1/+1 to any stats of your choosing, that's how it already works RAW.
If your wizard grew up a farmer, they are stronger than the average wizard.Who cares what you did growing up - if you spent the last 5 years studying to be a wizard you're going to get a boost to your intelligence.