LordPhrofet
Villager
So I have an unusual GM question that hopefully people can help me think through. I am going to be starting an urban fantasy game (Dresden Files, Fate system) soon with the players making characters LOOSELY based upon themselves. When the group started the planning of the game my SO asked "what happened to you? where are you in all of this?". My initial response was that I (as a person) do not exist in the world and therefore never met her or anyone else within the group. She didn't like the idea and instead proposed that I had disappeared while in college in Washington DC (the game and the gaming group are based in California). She even based her character concept around the idea so it is very important to her character (she became an emissary of power to a Native American shapeshifing love spirit).
Now usually when a player gives me a background like that I would use it somehow in the story since it would create some amazing RP. The problem with this particular scenario is that the plot device/opponent/etc. is ME which feels kinda "masturbatory" to me. I have always tried to limit playing GM characters or having overpowered GM tools since I have always felt it detracts from the payers. I love the concept of making the love interest a major villain but again it feels weird considering I would be playing myself.
So what are people's thoughts on the topic? Ways to do it right? Things to avoid?
Now usually when a player gives me a background like that I would use it somehow in the story since it would create some amazing RP. The problem with this particular scenario is that the plot device/opponent/etc. is ME which feels kinda "masturbatory" to me. I have always tried to limit playing GM characters or having overpowered GM tools since I have always felt it detracts from the payers. I love the concept of making the love interest a major villain but again it feels weird considering I would be playing myself.
So what are people's thoughts on the topic? Ways to do it right? Things to avoid?