Quantum Random Number Generator


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Note: In case you use random numbers downloaded from this site to play lotteries and you win, we recommend you to donate half of the sum to www.randomnumbers.info !
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Heh. If you create a character with the numbers, should you give them half your treasure?
 

Str 14
Dex 14
Con 16
Int 11
Wis 13
Cha 12

34-point buy...and the universe is definitely pointing me towards melee. But what does it all mean?!?!
 

omokage said:
there's also HotBits, which is much older, but I can't find a decimal generator on there.

In order to convert a random floating point (0 to 1), you first must determine where the boundaries are set (0 <= x < 1 or 0 < x <= 1).

Assuming a dX type die roll desired (ie 1 to X), multiple the random floating point number times X, then either Floor it or Ceiling it (Depending on the boundaries, respectively as above). Floor (more or less drop the floating point aspect off completely) + Ceiling (if floating point is non-0, raise the integer part by 1, if it is 0, just drop the floating point).
 


Sargon the Kassadian said:
Anyone else besides me notice that there are no scores less than ten in either of the two characters generated?

Here's mine:

0 0 3 5 / 5 1 0 4 / 2 3 3 2 / 2 2 5 4 / 0 5 2 3 / 5 4 0 1

STR 11
DEX 13
CON 11
INT 14
WIS 13
CHA 13

I'll be a dwarf wizard.

And still not a score less than ten.
 


Dude, I have to try this out!

1 2 5 0/2 1 0 3/5 3 2 5/5 2 2 0/0 2 3 3/3 0 2 5

That gives me:

Str 11
Dex 9
Con 16
Int 12
Wis 11
Cha 13

Wow- looks like the universe gave me a dwarf commoner to play. :\ Hm, well at least I'll have decent hps...

There's our first below-10, btw.
 



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