francom13 said:
So let me get this straight the Values in the DMG are just for character creation and not recomended value of character for calculating CR?
-Matt
Look it up. You'll find the table is only listed under the section providing advice on how to create characters of greater than first level.
Of course, one could use this as a guide to how much wealth you should have at each level, and clearly the whole Challenge Rating and Encounter Level system is based on PCs having roughly that value of equipment.
As far as how you figure it out, I recommend you use the book value for the item, NOT what you spent. If you use only what you spent (or what's it worth if you sell it), than the value quickly becomes useless as a measure of character power.
Does that make sense?
Let me put it another way:
Character Power, relative to the wealth per level table = Total
book value of all your stuff, money included.
Book value = the value listed in the DMG or PHB, not creation cost or resale value.
There. I think that makes sense.
BTW - yes, it IS possible to create items that end up with your character having more Character Power than is appropriate for your level - of course, you will also be behind the rest of the party in experience points.
Someone else can crunch the numbers to see what happens - it might be interesting to create a 10th level character with 1 exp pt less than 11th level, assume he spend ALL his money on creating items (it doesn't matter which ones, it's just a numbers exercise), and see where there exp pts and money end up.
And then do the same for a 15th level character (starting with 1 exp pt less that 16th level). If the system is fully balanced one would expect reasonably balanced results.
I don't have the raw numbers with me to do this (exp pts and money per level). If someone gives me the numbers, I'll do the math. I'd need:
10th level money
10th level exp pts.
11th level exp pts.
15th level money
15th level exp pts.
16th level exp pts.