Jdvn1
Hanging in there. Better than the alternative.
The party would receive less, since they have a source of creation.Saeviomagy said:So you would remove treasure from a character who created an item in game? After all, PC wealth is supposed to be constant...
Of course they do. Just not before the game starts.Saeviomagy said:Does noone in your game get ANY benefit from craft feats? Wow. That sucks. No wonder the artificer isn't getting the benefit of his craft reserve.
A Wizard selling his spells for money? If he wants to weaken himself for money, that's his choice to make.Saeviomagy said:I disagree. The spells that he places in his spellbook, whether he scribes them for free or not, are still worth 200gp per page should he decide to sell the spellbook.
I've never had a character try to abuse the rules in such a way, but I suppose it'd take a big of money up front.Saeviomagy said:In fact, for a character with a boccob's spellbook, it's entirely possible for him to put his 2 free spells per level into his regular spellbook, then scribe them to the boccob's free of charge, then sell the regular spellbook for a significant profit.
I'm not sure how I'm saying that, but.Saeviomagy said:You're saying that every self-researched spell somehow has a value of 0, despite functioning identically to the equivalent bought spell.