johnsemlak said:
Could someone explain what is the complete significance of 'open gaming content'.
My understanding is that OGC is the material in d20 publications that can be referred to in other d20 works. Is that right?
As Jurgen said, OGC material can be reused by other publishers in subsequent works. In theory, if a book was 100% OGC, I could republish the entire thing, verbatim, legally, as long as I follow the rules of the open gaming license, and the D20 license, if applicable. This would be poor form though.
I've noticed reviews of d20 products often prominently mention what % of the work is OGC. I've often wondered why, isn't this not terribly important to most readers?
The open gaming license demands a certain percentage of work released under the license to be OGC, 5% or something like that. In reviews, I think the percentage of OGC is probably pointed out as a measure of how much the publisher or author was being a 'good sport' and following the spirit of open gaming, as opposed to just following the mandate of the license.
Also, how is OGC indicated in a product?
Again, as Jurgen pointed out, it varies considerably from publisher to publisher. In addition to the method of varied font faces he mentioned, I've also seen some publishers use shaded backgrounds or boxes around the text to denote OGC, as well as a couple of books that simply state in the table of contents or credits page what in the work is OGC. The license requires OGC in a work to be 'easily discernable by a reasonable reader', so as long as it's clear what is OGC, youve followed the rules.