Tsyr
Explorer
Reading the "Why is the MM a core book" thread brought back to the surface of my thoughts an issue I was thinking about a year or so ago.
Now, I can understand not wanting players to metagame information from the MM, or quote rules to the DM when the DM is deliberatly "rule-0-ing" them... but... I mean, really, why all the dislike for players owning a DMG? I ask my players not to read a module I'm planning on using in some form, granted, but the DMG or MM? Heck, if they wanna read them, why should I stick my nose in, or even really care? So what if they know that you can make a Sword of Coolabilty#15... it doesn't mean I would let them make it (I don't let a player just say "I'm gonna make X!"... the character has to know how... thats another topic...). As long as players understand rule 0 (they shouldn't game if they don't) and they aren't rampant metagamers, what's really the big deal?
And how would you deal with a DM who wanted to join your group if you're like that? "Sorry, you know The Big Secrets (TM), you can't play here!". Or what about a player who wanted to DM? Or a person in two groups?
I guess I just don't understand... it sounds too much (to my ears) like blatantly not trusting players... And I'm very much NOT of the school of thought that the players and DM are in competition.
Now, I can understand not wanting players to metagame information from the MM, or quote rules to the DM when the DM is deliberatly "rule-0-ing" them... but... I mean, really, why all the dislike for players owning a DMG? I ask my players not to read a module I'm planning on using in some form, granted, but the DMG or MM? Heck, if they wanna read them, why should I stick my nose in, or even really care? So what if they know that you can make a Sword of Coolabilty#15... it doesn't mean I would let them make it (I don't let a player just say "I'm gonna make X!"... the character has to know how... thats another topic...). As long as players understand rule 0 (they shouldn't game if they don't) and they aren't rampant metagamers, what's really the big deal?
And how would you deal with a DM who wanted to join your group if you're like that? "Sorry, you know The Big Secrets (TM), you can't play here!". Or what about a player who wanted to DM? Or a person in two groups?
I guess I just don't understand... it sounds too much (to my ears) like blatantly not trusting players... And I'm very much NOT of the school of thought that the players and DM are in competition.