was just wondering.....how are you designing these cards and the maps on em? got any useful mapper programs or are you just photoshopping the whole thing.
other than that this is pretty great
I would really enjoy those...if they actually had stats on them...which is the difficult part of the whole "Make a DnD product" thing.
It would be great to use when coming up with some random encounter ideas on the fly. Thats why it kinda fails for me if I have to populate the encounter with my own monsters as well as look up (in a separate book) info on traps.
DS
Yea, no stats n' stuff... few primary reasons...
1/ I would have to know well what I could and could not use legally regarding wotc stuff, and my urge to learn/retain that stuff is... well, it doesn't exist right now.
2/ I like the idea of it not being system specific. This is basically for 4e, but really you could use/mine it for any game.
Thanks for the responses all, I appreciate it - more are always welcome!
No, I wouldn't.
Not to discourage you. You just seemed to be taking a poll. Maybe they're a good idea for someone else, just not me.
IMO, you should'nt use traps on these encounter areas. Taking from your exemple, it looks like a series of caves that I could use for an unintelligent creature's lair. Now, why would there be a blade trap in there? Of course, on another scenario, that place could be the entrance to a goblin lair - so therefore, traps.
So, IMO, it all depends on the monster mix you'll use for the encounter, and you'll write them accordinly, on the 'notes' space you reserved at the end.
On the other hand, Hazards and other natural terrain (you know, chasm, dangerous fungi, rock falls...), they fit perfectly, and should be used a lot.