Gez said:
What do those do, exactly? I'm somewhat guessing their target is only living constructs, but I'm not exactly sure.
Yep. They make their target more humanoid-like (or more construct-like). The humanoid essence ones can be cast on all constructs, not just living ones.
jasin said:
Could the good people with RoE tell us a bit more about the following feats?
Bladebearer of the Valenar
Drow Skirmisher
These, as well as some similar feats (Shadow Marches Warmonger, Talenta Warrior, Darguun Mauler), let you treat certain Exotic weapons as Martial as well as use certain feats (e.g., Weapon Focus) that you have in one such weapon for all of them. There's also a circumstancial damage bonus and possibly some other effects.
Generally speaking; I think exact details vary slightly from feat to feat.
Bonus to initiative & reflex saves for all kalashtar nearby when you're psionically focussed.
Literally. You can apply some of your mind blade enhancement on it instead of the blade.
Expend psionic focus to gain damage bonus with mind blade.
Insight bonus to will save under certain circumstances. Can be briefly increased a lot with some effort.
Tactical feat. That is, it has 3 uses. (You can't use them at once. Not sure if that's true for all tactical feats, but I think it is for at least most of them.)
One, bonus on Will saves while fighting defensively/using Combat Expertise, starting on the second round you're doing so.
Two, attack bonus on round after fighting defensively/using CE.
Three, if fighting defensively/using CE for 2 rounds, AC bonus stays for another round without attack roll penalty.