D&D General Ranger Identity Patch (+)

replace HM with Divine favor, improve DF damage to d6 at 13th level, 2d6 at 20th level

give rangers advantage on Insight, Perception and Survival at 3rd level.
Hell i wouldnt wait thst long to improve the damage. Make it 11 and i am sold. 9 and i love it.
The need to concentrate for an hour on Hunter's Mark is what convinced me to use the optional Favored Foe class feature for my 2014 Ranger character. You just needed to concentrate for a minute with Favored Foe and you were able to use it a number of times equal to your PB/Long rest. And while the extra damage started out small, it slowly scaled up to a d8 by 14th level.

Would Hunter's Mark be OP if you didn't have to concentrate on it for an hour? Just mark and go! :p
Nope. Wouldn't be OP at all.
 

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Make it a fighter subclass, like it originally was.
Back in 3e Unearthed Arcana, the Ranger, the Paladin, and the Bard were depicted as 15 level Prestige classes. Prestigious Character Classes pages 69-72.

Druids had an easier time becoming a Prestige Ranger, but you come become one via multiclassing with the barbarian, fighter or rogue.
 


A moment I asked Google about how long a person can concentrate on one thing such as the Hunter's Mark spell. I found out that on average that most adults can maintain their focus for about 15 to 20 minutes before their attention span declined and they got distracted by something or someone else. So, concentration works in short bursts. But with training it can last several hours. This suggests that perhaps spellcasters are better than non-spellcasters when it comes to spells that require concentration. They trained themselves.

Time to bring back the Concentration skill? ;)
 

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