D&D 4E Rant on the 4E "Presentation"

Veander said:
Oh I wish D&D could be $400 a year. Per year the hobby costs me about $1500 - 2000.

I just have to say that your mileage really, really varies from mine. I've been playing the game since 1980, and I don't think I've totaled $1500 yet. Maybe if you include snacks.
 

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Mr. Patient said:
I just have to say that your mileage really, really varies from mine. I've been playing the game since 1980, and I don't think I've totaled $1500 yet. Maybe if you include snacks.

Wow.

The extra gaming area alone makes it $1500 a year. I have a family who doesn't want to get in the way and I have gamers who don't want the family to get in the way.

$5 a week for 10 years comes to $2600. That's not buying anything but a $5 snack every week or possibly including gasoline.
 

Veander said:
Wow.

The extra gaming area alone makes it $1500 a year. I have a family who doesn't want to get in the way and I have gamers who don't want the family to get in the way.

$5 a week for 10 years comes to $2600. That's not buying anything but a $5 snack every week or possibly including gasoline.

You're talking about renting a space or something? Yes, I can see where that would be pretty pricey, but that's not really the norm, I don't think. If you start including all the ancillary stuff like gas and food, then sure, I've spent thousands, but that's going to be true of any activity. If I wasn't gaming every other week, I'd be at a movie or something, where I'd be spending the same amount or more on gas and food. The only way to avoid those sorts of costs is to never leave the house. But the actual D&D components of gaming, yeah, I'm sure it's less than $1500 for me.
 

Nifft said:
Are you trashing all of human progress, or just saying that you liked THAC0 as much as BAB? -- N

I'm basically questioning the whole idea of "human progress" and more particularly the way we've been thinking about it since the industrial revolution at the very least. It's mostly bogus. Things change. People think they improve things (by going faster from point A to point B with a car, for instance) to just discover the downsides a bit later (pollution, noise, mortal accidents, disfigurement of nature with roads and what have you).

Believing in the whole idea of "progress", that change makes things naturally better, is naive, IMHO. Change... changes things. It makes them different. Sometimes for the better, sometimes for the worse.
 
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Well personally I wouldn't classify D&D as a "cheap" hobby. When comparing it to video games, it can get just as pricey and with the past two generation of videogame consoles(Xbox & Xbox 360/ PS2 & PS3) the consoles do much more than allow one to play video games. My original Xbox still works as a defacto DVD player, and allows me to burn music onto it's hard drive to play for parties or whatever else...in fact I'd daresay the new consoles are actually entertainment centers.

Now one can argue that you have to pay x amount per videogame/extra controllers/etc., but you also have to pay for dice/minis/supplements/paper/pencils/copies/etc. for a rpg. There is also the greater expenditure of time( finding new players, setting up a game, etc.). Videogames offer instant solitary or joint enjoyment ...rpg's simply do not. And with the advent of online play are slowly making strides in the social realm.

One thing I would like to see WotC do is produce a "cheap" version of the core rules...or even just the PHB. Perhaps something like Savage Wolrds Explorer's edition for $9.99. In my experience selling a person new to roleplaying games on a $30 book is hard. IMHO a $9.99 cheaper edition would go a long way, at that point it's an impulse buy and more likely to grow the actual customer base. This is something WotC could actually learn from videogames, sell the core at a cheaper price to get a larger customer base who will be more likely to buy your supplementary material.
 

Mr. Patient said:
You're talking about renting a space or something? Yes, I can see where that would be pretty pricey, but that's not really the norm, I don't think. If you start including all the ancillary stuff like gas and food, then sure, I've spent thousands, but that's going to be true of any activity. If I wasn't gaming every other week, I'd be at a movie or something, where I'd be spending the same amount or more on gas and food. The only way to avoid those sorts of costs is to never leave the house. But the actual D&D components of gaming, yeah, I'm sure it's less than $1500 for me.

No, having an extra space or room in the house to facilitate it. Which means just a slightly larger home.
 

Imaro said:
One thing I would like to see WotC do is produce a "cheap" version of the core rules

Like a version with just the text? Interesting, but obviously it won't happen. I think they really have to make much more money overall.
 

Odhanan said:
People think they improve things (by going faster from point A to point B with a car, for instance) to just discover the downsides a bit later (pollution, noise, mortal accidents, disfigurement of nature with roads and what have you).

Y'know, horses require those nature disfiguring roads, create pollution, are noisy as heck, have accidents (killing horse and rider) too.

I guess we were all better off when we were walking.

Without sandals, those were just an incremental upgrade that merchants sold people on. The 3.5 of the ancient world.
 

Veander said:
Like a version with just the text? Interesting, but obviously it won't happen. I think they really have to make much more money overall.

No...not necessarily. The Savage Worlds book is actually in full color, but a smaller size (similar to the BESM 2e books). GoO was also able to put out "stingy gamer" editions of their books. But alas, you're probably right, WotC probably does need to make more...though even White Wolf put out their first print run of the World of Darkness books for a reduced price. I think it was $19.95 vs. 24.95
 

Imaro said:
No...not necessarily. The Savage Worlds book is actually in full color, but a smaller size (similar to the BESM 2e books). GoO was also able to put out "stingy gamer" editions of their books. But alas, you're probably right, WotC probably does need to make more...though even White Wolf put out their first print run of the World of Darkness books for a reduced price. I think it was $19.95 vs. 24.95

I had to buy the PHB for one player when I jumped into 3.5, so I can see some players taking advantage of such an idea.
 

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