Felix said:
Bravo. You won't get much change from a $50 bill with this sentence.
I never claimed to win any prizes for prose style! I'm just trying to explain my view as carefully and accurately as I can.
Felix said:
If [a] poster is able to support his position within the rulebooks, then his agreement with the FAQ is superfluous. If he is unable to support his argument, or only able to support it by presenting the FAQ, then his argument isn't worth the paper it isn't printed on.
Depending on who the audience of the argument is, the above may be true or false - please read my response to the next quote to see what I mean by this.
Felix said:
On the internet, where discussion of the rules is an intellectual pursuit, where there is no game being played, and where unanimity is indeed unnecessary does the FAQ hold no sway.
<snip>
In which case I believe you err in thinking that authoratiaive resolution is wanted in every rules dispute. Rules discussions here are intellectual pursuits; they are made not to play and thus expediency and facilitatation are not virtues; they do not require unanimity; reason and argument are more important than brevity.
In such an environment as this, the FAQ's virtues count for nothing.
<snip>
The FAQ loses the utility it might have elsewhere in rules discussions on this messageboard. Here it indeed is no more than a data point, and a known inaccurate one at that.
---
So if you're not arguing for the use of the FAQ as conclusive evidence on messageboard discussions, which is what the OP asserts and what I thought this thread was about, then what are you arguing for? That it's not wholly useless? I'd agree with that. But would you agree its uses have no place here?
I think you have got to the nub of it. There are two reasons I can think of why someone might post a question on a rules forum:
*to engage in intellectual discussion about the rules;
*to get an answer to a rules question that has arisen, or may arise, in play.
These two possibilities create, if you like, two "audience types" for a rules answer: the intellectual-type audience, and the practical play-type audience.
For the first sort of poster/audience, the FAQ is of no interest as an authority, and has no more weight than its reasoning and source suggest (eg if we know that Andy Collins wrote an FAQ answer, I think this on its own makes it more significant than a rules answer from me - he's likely to have thought harder and better about it, from a broader experience base).
For the second sort of poster/audience, the FAQ is of interest, because they want an answer they can actually use in the game. The FAQ can help here, for the reasons I've said, and with which you have partially agreed. (Our remaining area of disagreement are taken up after the next quotes.)
Infiniti2000 said:
The thing about this analogy, however, is that societal law has two authorities -- legislative and judicial. Once a law is made, those who make the law no longer have any authority over that law, except to make others to override them (i.e. errata). Only the judicial branch (i.e. the DM) has the authority to repeal those laws and make clarifications on them (i.e. FAQ).
<snip>
[T]hose arguing in favor of the FAQ via the real-world-law analogy are in fact presenting a strong case not to use the FAQ as a basis of authority, because it doesn't come from those with the authority (the DM).
Felix said:
This is a mighty problem where each DM is the final arbiter and court in their own game. They have no obligation to WotC. WotC has no authority. This is not the case in Living games and convention games where the FAQ is by agreement accepted as the authority. Those are a fraction of the games played.
Whether or not the DM has this sort of authority I think depends very much on the game being played. In a lot of groups, I think decision-making is far more consensus-based, with the DM being just one voice among many. This is what I had in mind when I suggested that the FAQ may play an important role in generating such consensus.
If in fact the DM does have the sole voice, then the FAQ will again be of no interest, because the sort of unanimity I talked about, and which the FAQ can play a role in bringing about, will not be needed.
Mistwell said:
How about we not give opinions about real life law. I don't think it's useful for this discussion, and it steps into a territory best left for professionals.
As it happens, I am a professional. I introduced the analogy because D&D rules were being compared by another poster to scientific theories, and I thought that comparison inapt.
Dannyalcatraz said:
Actually, many laws are intentionally drafted broadly to ensure flexibility, and get pared down by subsequent court decisions or other legislation. If its drafted too sloppily, a law may be struck down in its entirety by a court as "overbroad."
The second of these claims is generally not true in Anglo-Australian law. I think this is a case where practice may be different in the US and Anglo-Australian jurisdictions.